Reputation Activity
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IsaacLightning reacted to pervysage in Halo InfiniteThe steam input one I saw somewhere online where controller players were going insane over losing their precious aim assist because of the Steam input interfering or something along those lines lol. Apparently this setting helps controller players a lot as well. Then someone had mentioned that it seems to have a positive effect on mouse/keyboard use as well and sure enough when I tried it myself, it did.
The motion assisted steering setting I discovered myself as I just went through every damn single setting I could find in the Halo menu because I could swear something was wrong with how mouse and keyboard felt in the game. I enabled/disabled the setting a hundred times to make sure I wasn't just imagining things, lol. Like surely 343 Industries couldn't have screwed up that bad and it's just placebo on my part... but I honestly don't think it is. That's why I was curious as to whether other people would notice it as well.
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IsaacLightning reacted to ubersmooch in Halo InfiniteEven after using this site and that method with the sens scaling nothing feels right to me, is it just me or do other people feel the same way?r
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IsaacLightning reacted to devilish in Halo InfiniteThanks for the hard work wizard !
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IsaacLightning reacted to DPI Wizard in Halo InfiniteI've change the calculation around now so you can set your own horizontal scale to achieve this. Note that there's a bug where it won't warn you about the "Mouse Sensitivity" value being too high when using the "All" conversion, so if it's above 10 just raise the horizontal scale.
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IsaacLightning reacted to DPI Wizard in Halo InfiniteI'll check the game now!
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IsaacLightning got a reaction from uballex in Halo InfiniteWhen can we expect zoom levels to be done?
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IsaacLightning reacted to Braian in Halo InfiniteWill you update the calculator with the different zoom levels for example the one of the sniper rifle?
Thank you.
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IsaacLightning reacted to Cohen in Game request archiveName: Halo Infinite
Website: Halo Infinite | Games | Halo - Official Site (halowaypoint.com)
Status: Tech Preview
Release date: 2021
Availability: Invite only
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IsaacLightning reacted to Skwuruhl in Game request archiveName: Halo Infinite
Website: https://www.halowaypoint.com/en-us
Status: "tech preview"
Release date: 2021
Availability: Invite Only
Halo Infinite m_yaw is just under 0.00036 rad or ~0.0206265 deg. Sensitivity is in increments of 0.1 and hipfire is unaffected by FOV. Hipfire FOV settings are a slider from 65 to 120 but actual FOV is the same as MCC.
Haven't checked scopes much but there are individual sliders for every zoom level. Only in increments of 0.1 though which makes it a bit less useful.
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IsaacLightning reacted to DPI Wizard in Game request archiveIt will take some time to get all the scopes etc, but use Modern Warfare (2019) / Warzone in the meantime as it is exactly the same except for different weapons.
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might just be visual round like most other games do ( apex / csgo etc )
you can test that as well by setting the number to something that would round up / down compared to what it currently might be doing
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IsaacLightning reacted to jabbothehut in Rainbow Six Siege Sensitivity MatchingI've got the 2 different multipliers saved in a text file and I swap them depending on what I feel like playing that day. Good thing about using the rds multiplier is that you can pretty much use every gun in the game no problem with red dots or irons but unfortunately using the acog feels too fast. So far at 100% screen matching the sights feel great but it is annoying being so restricted. I really hope ubisoft implement separate sensitivity sliders sometime