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Combat Champions

All aims use the same sensitivity setting, choose the sensitivity for the aim you prefer to be matched.
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Ghost of Tsushima DIRECTOR'S CUT

The sensitivity and FOV changes depending on certain actions and where you are (indoor etc). The calculations are for the view when you move around outdoor.
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See the game notes for instructions on how to disable smoothing.
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Arena Breakout: Infinite

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Morrowind (The Elder Scrolls III)


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would it be possible to have the OpenMW engine added as an option for setting the field of view and mouse sensitivity settings for morrowind it offers at least 6 decimal point precision for mouse and at least 4 for FoV in the "~\Documents\My Games\OpenMW\settings.cfg" file

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4 hours ago, Jimmon said:

i assume you're referring to this when you say "the sensitivity matcher script"

Yeah.

Instead of converting TO Morrowind, what you want to do is:

  • Convert TO KovaaKs FPS Aim Trainer, using your method of choice
  • Set KovaaKs sensitivity scale to Apex/Quake/Source (0.022 yaw) or Overwatch (0.0066 yaw)
  • Set KovaaKs fov measurement to Vertical FOV and put in your Morrowind fov value
  • Copy the sensitivity result
  • Run the Sensitivity Matcher Script
  • Set the yaw to 0.022 or 0.0066, depending on what you set the sensitivity scale to
  • Paste in the sensitivity result
  • Afterwards, set the yaw to 0.22381163872297782 (which is 180/(pi * 256))
  • The sensitivity field will automatically change to a new value. Set Morrowind's sensitivity value to this.
  • Press Alt + [ to perform a 360 degree turn and verify that it's working as intended. Press Alt + ] to perform 20 turns to really make sure it is perfect.
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  • Wizard
On 6/11/2019 at 4:44 AM, Jimmon said:

would it be possible to have the OpenMW engine added as an option for setting the field of view and mouse sensitivity settings for morrowind it offers at least 6 decimal point precision for mouse and at least 4 for FoV in the "~\Documents\My Games\OpenMW\settings.cfg" file

Added as config file sensitivity for the game now :)

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