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LOLShot.io
I'll check. The sensitivity is based on PI, so I know it is correct, but I will check of other parameters affect it. Are you forcing your actual desktop resolution to 1024x768?
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LOLShot.io
BTW, if you still have issues let me know browser and monitor setup/resolution etc.
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LOLShot.io
Browser scale does not affect it, and I also checked Windows Pointer Speed which also does not affect it either. However I did not notice a difference with acceleration on and off on my end, but if you have it on, try to turn it off.
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Calculating BF6 from Desktop (32inch) to Laptop (16 inch); Inconsistent 360 distance
If you enter a different monitor size, it will be taken into account for anything not using 360 distance in the conversion setup. This doesn't necessarily match your preference, and when halving the monitor size, you also double the sensitivity. This generally only works if you do a small monitor size change, like going from 24.5" to 27, and you want to keep the 24.5" portion of the new 27" inch same. When going from 32" to 16", the impact will be massive, and probably not what you are after. I would suggest not entering a monitor size if this is the case, as it then will be ignored. In your case the sensitivity will be the same since the aspect ratio is the same, and this game is not affected by resolution.
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12.1.1.v
Games added RealRTCW Verho - Curse of Faces LOLShot.io Game updated Roblox - Added Defuse Division and Flick.
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Game request archive
These three are added.
- LOLShot.io
- LOLShot.io
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Verho - Curse of Faces
The sensitivity slider is not accurate, expect some discrepancy. View full update
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Verho - Curse of Faces
- RealRTCW
- RealRTCW
- MDH / MDV Conversation Methods
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Can’t renew subscription – PayPal message still appears
Looks like this is solved now, but do let me know if you still have any issues.
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Help for convertion to Battlefield 6
Change the ADS and scope setup, specifically the scope setup will be used to calculate the coefficient placeholder.