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Blood, Fuel, Ammo & Speed

The sensitivity slider is not accurate, expect some discrepancy. Use the registry calculation for best accuracy.
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My Friendly Neighborhood

There's a lot of negative acceleration with fast movements, expect some discrepancy.
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Steel Hunters

See the game notes for instructions on how to disable smoothing.
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V Rising

Use the config file for best accuracy.
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Vigor

The sensitivity slider is not accurate, expect some discrepancy. Use the config file for best accuracy.
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Call of Duty: Ghosts


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  • 4 months later...

Same result without using Foveley unfortunately. Did another test with totally different settings:

 

1150dpi (Zowie FK mouse), aiming for 22cm in the calculator -> 18cm in-game.

 

(Other games I'm playing like BF3/4, CS:S, Quake Live are calculated correctly with my hardware/settings)

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Exactly. The first one (76cm) was tested using foveley though, which actually seems to have an impact as well. Just did another test:

 

26cm without fov changer -> 22cm in-game (so it seems to be off by a linear amount)

26cm with fov changer -> 16.5cm in-game.

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Hey,

 

I transfered the mousesensitivity from bo2 to bf4 and it worked out fine. But than i tryed from bo2 to ghosts but it isnt the same. Am i doing anything wrong?

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I am playing the ghost multiplayer. And i changed the sensitivity over the file, but i guess it doesent really matter because when i change the term in the file. it changes ingame. It tells me it need to be 2.5, but i know it needs to be under 2.

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  • Wizard

This is most likely due to inaccuracy in the mouse sensor. The distance calculated is a direct result of the DPI you put in. If your mouse is set to 450 DPI, but in reality is 430 DPI, you will get a different measurement than the calculated distance. Most mice I've tested are not delivering the DPI they are set to, some are off by as much as 10%! But the important thing to notice is that this inaccuracy is constant, so you will get the same distance in all games, altough not exactly what the calculator says.

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Ah okay, that makes sense. Then that puts my Zowie EC1 eVo at ~470 DPI... god that's a little frustrating for someone who's obsessive compulsive about nearly everything, haha. Although when I do the Enotus mouse test, it says my sensor is at 400 DPI... Ugghh

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Actually in ghosts they decided to mess with the aim multipliers, in previous games when aiming down sights your aim speed was halved. However in this title the un-aimed and ADS scaler is different. What I did was that I matched my ADS 360 distance as this was the value that was more important to muscle memory.

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  • 3 months later...

I find this pretty useful, thanks! One thing to correct: Ghosts FOV: "No possible to change without 3rd party applications." There's now an option to change FOV in game up to 80. It was added in one of the latest patches.

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  • 5 years later...

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