Wizard DPI Wizard Posted October 31, 2022 Wizard Share Posted October 31, 2022 See the notes for instructions on how to disable smoothing. View full update Link to comment
Jabasco Posted May 27, 2023 Share Posted May 27, 2023 The game is now in early access and FOV can now be modified by adding the lines "[/script/opp.rbsettings_gameplay] DefaultFOV=110.000000 AimingFOV=110.000000" to "Game.ini" at "%LOCALAPPDATA%\OPP\Saved\Config\WindowsClient\" does this have any affect on calculated sensitivity? benedu3095 1 Link to comment
Wizard DPI Wizard Posted May 27, 2023 Author Wizard Share Posted May 27, 2023 8 hours ago, Jabasco said: The game is now in early access and FOV can now be modified by adding the lines I've added support for FOV change now. Jabasco 1 Link to comment
comradek Posted October 27, 2023 Share Posted October 27, 2023 Looks like the update that came out yesterday might have changed a lot of these settings. None of the settings existed in the files and even after adding them it didn't seem to affect anything. Link to comment
Audile Posted March 8 Share Posted March 8 Hi @DPI Wizard, I tried adding the line to the input.ini file as instructed and different polling rates (from 4 khz to 250 hz) but my mouse sensitivity was way off. Have there been any changes made to this? Cheers! Link to comment
Wizard DPI Wizard Posted March 8 Author Wizard Share Posted March 8 16 minutes ago, Audile said: Have there been any changes made to this? Yes, it has been completely changed, with a much worse range and accuracy I've updated it now. Audile 1 Link to comment
Audile Posted March 8 Share Posted March 8 Ah yeah the range is horrible now, thanks for updating it though! I've had to adjust my FOV to get something workable. It appears that the calculator isn't taking different FOVs into account for this output? Thanks again Link to comment
Wizard DPI Wizard Posted March 8 Author Wizard Share Posted March 8 1 hour ago, Audile said: It appears that the calculator isn't taking different FOVs into account for this output? This is also fixed now comradek and Audile 1 1 Link to comment
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