Hey guys,
I was wondering how the so called 'Actual Zoom' is calculated. I'm using a Method, where i calculate my Scope 360° distance with Scope360=Hipfire360*(ActualZoom+1)/2 to get my prefered feeling. It's somewhat close to MDH 200% but only for my main game (R6). Therefore it would be nice to know how the 'Actual Zoom' is calculated since it's not always shown.
Thanks in advance,
HWSS4