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tuphac

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Reputation Activity

  1. Haha
    Are you kidding me? For every game I need to:
    Buy it (if not free) Download it Potentially play a bit Analyze movement Reverse engineer sensitivity formula Measure FOV/reverse engineer it Analyze potential aims and reverse engineer them Potential issues with acceleration/smoothing or similar needs to be worked out or worked around and so on Then it needs to be tested and verified to work as intended with The calculator Different DPIs Different FOVs Reporting rates Resolutions Aspect ratios Windows settings and so on. Adding a game can take anywhere from a few hours to many days. It's a bit more work than adding a game name to the calculator... And premium members usually gets priority.
  2. Like
    tuphac reacted to DPI Wizard in SEUM: Speedrunners from Hell   
    Analyzed this game a bit further now, and there is a file you can set the sensitivity accurately in. It requires a hex editor and to find the correct bytes in the file. Added it now, see the notes for some instructions
  3. Like
    tuphac got a reaction from an3choic in Valheim   
    DPI Wizard is one of my heroes.
     
  4. Like
    tuphac reacted to DPI Wizard in Grand Theft Auto V (GTA 5)   
    It just turns on acceleration, so the sensitivity is directly tied to how fast you are moving your mouse. In other words no method that can be replicated.
  5. Like
    tuphac got a reaction from Equaus in Sector's Edge   
    lol thats true, we need to see a real life photo of DPI wizard to think otherwise
     This game looks really promising though!
  6. Like
    tuphac reacted to Equaus in Sector's Edge   
    I don't understand how you are so quick. I see you as an entity and this point. 
  7. Like
    tuphac reacted to SmokingYoda in Game request archive   
    Name: Wolfenstein: Enemy Territory
    Website: https://www.splashdamage.com/games/wolfenstein-enemy-territory/
    Status: Release
    Release date: 28 May 2003
    Availability: Free
  8. Like
    tuphac got a reaction from DPI Wizard in Game request archive   
    Bullets Per Minute gameplay
    Yes please. I need this conversion
  9. Like
    tuphac reacted to dookieagain in Game request archive   
    Name: BPM: Bullets Per Minute
    Website: https://store.steampowered.com/app/1286350/BPM_BULLETS_PER_MINUTE/
    Status: Release
    Release date: September 15, 2020 
    Availability: Purchase 
  10. Like
    tuphac got a reaction from itshash in Game request archive   
    Requesting Tannenberg
    http://store.steampowered.com/app/633460/Tannenberg/
  11. Like
    tuphac reacted to Skidushe in own sens or random and get used   
    20-40 cm/360° should do most people for most games that want to be accurate but still turn fast(ish), you can pretty much chose inside that range based off of comfort, but you can adjust to any sensitivity over time. Also, your mousepad size might play into it, you should really be able to do at least a 180° turn across your mouse mat and if you have a very small mouse mat then that might make your cm/360° less than 20.
    If today I were to choose a cm/360 for 103° FOV (ish) for all FPS games after lots of experience with 40 cm/360° in CS:GO and 0% monitor distance match and used it in other faster paced games like overwatch I'd choose about 34 cm/360° if you care about my opinon 😛
  12. Like
    tuphac reacted to Drimzi in shoot the beat!   
    http://www.wolframalpha.com/input/?i=c%3D1800;+x%3D-20;+c%2F(1+-+x+1%2F30)
    If you use this link instead, you just need to put in CPI. Then in the shoot the beat! output parameters, you put the CPI result in there.
    I also changed the scaling, as -30 seems to be a lot closer to double the distance rather than -20. I did a crude check. I screenshotted 0 and -30, and scaled -30 by 200%, and the center background portrait thing was pretty much the same size.
  13. Like
    tuphac reacted to Drimzi in shoot the beat!   
    Yes, 4200, or just use convert to Aim Lab first to see what the sensitivity is with more decimals, and put that in to the wolfram calc. Then you can convert from Aim Lab to Shoot the Beat's registry value.
    It's not the same scaling as 56.25%. It's scaling proportionately with the camera distance, so it would be more like 0%.
     
  14. Like
    tuphac reacted to DPI Wizard in shoot the beat!   
    I'll take a look at it a bit later today.
  15. Like
    tuphac reacted to Drimzi in shoot the beat!   
    It does seem to scale in the way I assumed.
    I'm assuming -100 = 4294967196 ?
    Tried that and it seemed as good as it could get, but it is a new experience having the camera orbit like that.
    You can put your CPI, cm/360, sensitivity, or whatever in here, with whatever distance, and it will tell you what to use: Calc for distance at 90 FOV
    c = cpi, sens, or whatever
    x = distance
  16. Like
    tuphac got a reaction from Eleazar98 in Overwatch 2   
    @DPI Wizard Overwatch Update  ADS settings on PTR server today.
     # Increased the precision of the Relative Aim Sensitivity While Zoomed slider. This can be found under Options > Controls > Hero > Widowmaker. 
    Can you update the calculator when you get the chance please? Thanks!
  17. Like
    tuphac reacted to DPI Wizard in Dauntless   
    Ok, so you just need to enter everything into the Input.ini file again, it is cleared after the update.
  18. Like
    tuphac got a reaction from DPI Wizard in Dauntless   
    this game is pretty awesome! thanks for introducing it to me!!!! 
  19. Like
    tuphac got a reaction from DPI Wizard in Sea of Thieves   
    thanks. this worked! I decided to switch to 125 hz polling rate as my default after testing that my aim was alot more stable. 
  20. Like
    tuphac got a reaction from DPI Wizard in Overwatch to AimLab   
    Select Overwatch as the sensitvity engine instead of Aim Lab
    then change the Field of View to  70.5328   =   103 fov in overwatch. this is 100% match.
    you can then just enter your overwatch sens. if you need the scope in FOV to be 51 like widow maker let me know//
  21. Like
    tuphac got a reaction from DPI Wizard in Deep Rock Galactic   
    Thank you @DPI Wizard. I just want to say I love you and I love your work. I admire the fact that you are using your gift and talent to benefit and be of service to so many people specially me because you have no idea how much pain and struggle I go through with my obsession of  becoming a great FPS aimer. Similar to how I used to obsessed over basketball and practicing endlessly to become good at one thing. this tool has really help my aim in Overwatch.  I would try so many different conversion method and learned about the mathematics side things from reading post int he forum. Finally, I was able to find a conversion method that worked for me personally.    I went from a hard stuck Diamond scrub to now almost GM Thank you!. Thank you! Thank you!!!

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