
DPI Wizard
Wizard
-
Joined
-
Last visited
-
Currently
Viewing Topic: Is it necessary to complete Sensitivity 2 or can I leave it at 0?
Reputation Activity
-
DPI Wizard got a reaction from hi23468 in Game request archiveThese four are added.
-
DPI Wizard got a reaction from WhoCares? in THE FINALSNice, makes the list a bit more manageable. Although we still have a couple of outliers with the Minigun and Recurve Bow iron sights.
-
DPI Wizard got a reaction from jALs in 12.1Calculator updates
Added support for Nintendo Switch 2
Games added
Fortnite (Nintendo Switch 2)
Nintendo Switch 2 HOME Menu
-
DPI Wizard got a reaction from jALs in 12.1.aGames added
MindsEye
Mycopunk
-
DPI Wizard got a reaction from ISShadowI in Game request archiveThese five are added.
This game is already in the calculator.
-
DPI Wizard reacted to H3rr7w3rg in Game request archiveRelease date updated: August 22, 2025
Thanks :)
-
DPI Wizard got a reaction from Steam in Tom Clancy's Rainbow Six SiegeMake sure the MouseSensitivityMultiplierUnit value in the config file is set to the default 0.02 when using the in-game calculation.
I just verified the game now, it's still the same as it has always been.
-
DPI Wizard got a reaction from McGuffin64 in Nintendo Switch 2Working on it. Still not entirely sure what will be possible and not, but the calculator will need some code update to support it at least.
Do post request for games that support mouse in the request thread if you have a specific game in mind :)
-
DPI Wizard got a reaction from TanakaGPT in Tom Clancy's Rainbow Six SiegeTo make R6 as close to Apex as possible you should use FOV 90 for it. Other than that, this conversion should work well: https://www.mouse-sensitivity.com/?share=e490d7a78408c20b7975396bd22fb654
-
DPI Wizard got a reaction from Buttsilio in Splitgate 2All aims and hipfire added.
View full update
-
DPI Wizard got a reaction from jabbothehut in Game request archiveUnsupported.
These four are added!
-
DPI Wizard got a reaction from AIucardd in STALCRAFT: XIronsight is still x1, but the others should now simply match the x1.25 calculations.
-
DPI Wizard reacted to AL2009man in Perfect DarkAnother update, got some good news to tell you.
the FOV Slider issue has been resolved, instead of hardcapping to 60f, it now relies on PLAYER_DEFAULT_FOV. I already tested it two weeks ago and it should scale properly. Additionally, the Mouse Sensitivity (not counting the Crosshair Speed slider, it's currently tied to Mouse Sens at the moment, but that will be fixed soon) has been increased from 10.00 to 30.00 (or 30.000000 by ini terms), making it more inline with id Tech/Source's max mouse sens cap.
-
DPI Wizard got a reaction from ImShawnFrost in I need help !!It depends on your current zoom sens in CS2, what is it?
-
DPI Wizard got a reaction from ImShawnFrost in I need help !!Then this is the correct setup to replicate it:
-
DPI Wizard got a reaction from ImShawnFrost in I need help !!I would recommend this, yes.
-
DPI Wizard got a reaction from JePoste in Game request archiveThis is still unsupported.
These five are added!
-
DPI Wizard got a reaction from HypersleepGaming in Game request archiveThese five are added.
I can't find any difference with the mod, and the latest version is also the same as it has always been.
-
DPI Wizard got a reaction from Krio in VellumNice, this is updated now.
-
DPI Wizard reacted to TangJiFa in New Game RequestsName: battlefield LABS
Website: Battlefield – Electronic Arts
Status: alpha
Release date:2025/2/3
Availability:invite only
-
DPI Wizard got a reaction from Azure Blue 234 in Game request archiveAll these are added!
-
DPI Wizard got a reaction from Igmus in Game request archiveThis game has acceleration, so it can't be added.
This game does not have any sensitivity setting, so it can't be added.
These four are added!
-
DPI Wizard got a reaction from Thradex in Game request archiveUnsupported.
These four are added!
-
DPI Wizard got a reaction from d0shie in ControlThe FOV is updated now!
-
DPI Wizard got a reaction from Audile in STRAFTATUpdated now :)