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Gojirha

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  1. Ahhh okay I was getting the viewmodel FOV mixed up. This cleared it up for me thank you very much, you should include more clarrification on this topic somewhere as this is a very confusing thing. Lots of people just want to press a few buttons and pew pew accurately.
  2. So would this be the correct way to do it? Because when I do it off of monitor distance compared to viewspeed it feels too fast. This one feels really good but it confuses me as you say the other should be better?
  3. This is what confuses me, between the three conversions there is a 0.36 difference in game. 360 holds my movement from the left side of the screen to the right etc If 0% match means that my crosshair moves similarly to my previous game how does that make sense. Say I move my crosshair 10 CM in real life I do the same in game on 360. But what you mean is the same movement on the screen translates to 0% match? It is too confusing.
  4. This raised more questions. 25% match = 5.9 sensitivity viewspeed = 6.00 sensitivity cm / 360 = 6.25 sensitivity So what am I meant to pick? There are lots of variables here and it is hard to figure out which is correct.
  5. This doesn't really help me, it tells me that 360 per CM if my scoped sens is equal to my unscoped sens how does that differ to the other method, my scoped sens will follow my sensitivity, meaning if the 360 sens is perfect for movement why would the viewspeed be better when scoped.
  6. I play CS:GO on 1.875 sensitivity at 400 dpi. I am trying to get the closest sensitivity in Overwatch. 360 sens translates into 6.25 and viewspeed to 6.00 When I play on 6.25 it feels the same as CS:GO for tracking and my flicks are good. When I play on 6.00 it is obviously slower and I can't tell if better, but I have read in many ways that viewspeed is much better? Assuming I am tracking an enemy from the left side of my screen to the right, would the cm / 360 not help more seeing as I am moving the same distance as in CS:GO? It feels like 360 yields more benefits than viewspeed but everyone says different.
  7. I've been using this website for some time, and transfering my sensitivity helps me a lot when playing new games. However I find myself confused by the way my sensitivity feels in a new game. Overwatch is my main game, and I've gone well into top 500 in it. I have developed muscle memory, after a long time of finetuning decimals and it is safe to say I feel comfortable. However when I transfer it over to another game for example Realm Royale I find that it feels much different. Is this new method "Viewspeed" over 360 distance, meant to account for the change of FOV and feel the same? Or should I stick with translating to 360 distance and use this method to get the nearest neighbour in new games.
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