reZal-
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Posts posted by reZal-
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Just tested it and I think it works. Thanks again man!
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First of all thanks for your fast answer! You are always so quick to reply, this is awesome!
So if I wanted to transfer my sensitivity into another game how would I proceed?
For Rainbow Six Siege I would choose 1920x1080 but select a 4:3 Resolution ( e.g. Hdeg 4:3) and the game I want to transfer in I choose a 4:3 Resolution e.g. 1920x1440 ?
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There is a 4:3 Aspect Ratio in Rainbow Six Siege which can be selected with a 1920x1080 resolution.
I think the resolution is stretched to 4:3 in Siege somehow but it is unclear to me in which way - does anyone know how it works?
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Dear DPI Wizard,
I figured out where to get all the information about the sensitivity settings but englisch is not my first language and I can't get it to work.In the reddit thread below a Dev explains. I think especially the last part where he goes into detail how ADS works is helpful as he explains xfactoraiming and its relation to the other values:
https://www.reddit.com/r/Rainbow6/comments/3vl3yn/calculating_your_exact_mouse_sensitivities/
My goal is to have the same mouse sensitivity for hipfire and ADS?
My current settings for correct hipfire sensitivity is:
Tom Clancy's Rainbow Six Siege - HipfireSensitivity:MouseSensitivity=9Coefficient:MouseSensitivityMultiplierUnit=0.016686360° rotation:47.2314 cmDiscrepancy:0 cmThe problem for me at the moment is I can either set my hipfire or ADS sensitivity as in CS: GO because I have to set the settings via MouseSensitivityMultiplierUnit in both cases.However from what I understood xfactoraiming is the main multiplier for ADS.
Here is an explaination of the Dev post by a Youtber called xfactor who was a Beta Tester and responsible that the ADS slider got added (xfactor value in cfg)
R6S 4/3 -> Apex 16/9
in Technical Discussion
Posted · Edited by reZal-
I have a problem with the "1920x1080" 4:3 stretched in R6 aswell. I just don't know what real resolution R6 scales to or if it is some sort of custom stretched 16:9. Even if the other game uses Vdeg aswell, the conversions always feel wrong. Could be completely subjective but It doesn't seem to work.
DPI Wizard is there a way to find out the real resolution R6 is using when in-game the settings are "1920x1080" with an Aspect Ratio of 4:3
I used the method you just described here and first I thought it was working but I think it isn't.... something is off. Please help!