Reputation Activity
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spyder256 reacted to Audile in Game request archiveName: RoboCop: Rogue City
Website: https://store.steampowered.com/app/1681430/RoboCop_Rogue_City/
Status: Unreleased
Release date: 3 Nov, 2023
Availability: $49.99 USD
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spyder256 reacted to czzyqwer in Game request archiveName: Overwatch 2
Website: https://overwatch2.playoverwatch.com/
Status: closed beta
Release date: idk
Availability: Get access by watching twitch stream for 4 hours
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spyder256 got a reaction from Ibby in Game request archiveName: The Coin Game
Website: https://store.steampowered.com/app/598980/The_Coin_Game/
Status: early access
Release date: Feb 22, 2019
Availability: purchase
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spyder256 reacted to DPI Wizard in ControlAdded support for this now. But it seems to reset every time you ADS?
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spyder256 got a reaction from galizma in Halo Infinitehttps://www.reddit.com/r/halo/comments/qx900n/list_of_weapons_and_their_zoom_levels/
Quote:
1.4x - Sidekick, Sentinel Beam, Ravager, Pulse Carbine, Plasma Pistol, Needler, Mangler, Assault Rifle, M41 Spankr, Disruptor, Bulldog
2.5x - Commando (the scope is 2.0x but it falls into this category in the sensitivity settings), BR75
3.0x - Stalker rifle (zoom level 1), Skewer (zoom level 1), Shock Rifle
5.0x - S7 Sniper (zoom level 1), Skewer (zoom level 2)
6.0x - Stalker Rifle (zoom level 2)
10x - S7 Sniper (zoom level 2)
Extras:
Cindershot - 1.4x zoom - only weapon that’s alternate fire kicks in when zoomed in - the projectiles become guided by your aim
Melee Weapons - Hammer, Sword
No zoom/alternate fire weapons - Hydra, Heatwave
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spyder256 got a reaction from DPI Wizard in Halo Infinitehttps://www.reddit.com/r/halo/comments/qx900n/list_of_weapons_and_their_zoom_levels/
Quote:
1.4x - Sidekick, Sentinel Beam, Ravager, Pulse Carbine, Plasma Pistol, Needler, Mangler, Assault Rifle, M41 Spankr, Disruptor, Bulldog
2.5x - Commando (the scope is 2.0x but it falls into this category in the sensitivity settings), BR75
3.0x - Stalker rifle (zoom level 1), Skewer (zoom level 1), Shock Rifle
5.0x - S7 Sniper (zoom level 1), Skewer (zoom level 2)
6.0x - Stalker Rifle (zoom level 2)
10x - S7 Sniper (zoom level 2)
Extras:
Cindershot - 1.4x zoom - only weapon that’s alternate fire kicks in when zoomed in - the projectiles become guided by your aim
Melee Weapons - Hammer, Sword
No zoom/alternate fire weapons - Hydra, Heatwave
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spyder256 got a reaction from knackwurst in Payday 2I use this mod: https://modworkshop.net/mod/25343
Seems to still work
Make sure you set a key bind for it in the options menu
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spyder256 reacted to H3rr7w3rg in Game request archiveName: Far Cry 6
Website: https://www.ubisoft.com/en-us/game/far-cry/far-cry-6
Status: in development
Release date: October 7th 2021
Availability: pre-purchase, purchase
Stay healthy and thanks
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spyder256 reacted to DPI Wizard in Destiny 2Tested it now, and from what I can gather:
The value is completely ignored if you turn off smoothing in-game. If smoothing is on in-game, then: 0 - No smoothing 1 - No smoothing 2 - Some smoothing 3 - More smoothing Higher values seem to revert to either 1 or 2. Lower framerates equal more smoothing, so most likely these values are how many frames the movement is smoothed over. -
spyder256 reacted to Feedingwolves in Destiny 2Hey Wiz, there's some debate atm about what the mouse smoothing mode entry in the config file actually does since it seems to have 3 settings 0, 1 and 2 that are reset every major patch. The ingame UI only has on/off which makes that kinda strange. For me personally I find it difficult to tell what it's doing if anything, was wondering if you had an interest in investigating?
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spyder256 reacted to Isegrim in Game request archiveName: Quake (remaster)
Website: https://store.steampowered.com/app/2310/QUAKE/E
Status: Released
Release date: 2021-08-19
Availability: Purchase
The remaster is using the kex engine from Night Dive Studios.
The command line options and place for the config file should have changed. Would be nice if you could take a look at it.
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spyder256 got a reaction from jumphil in Game request archiveName: Back 4 Blood Beta
Website: https://game.intel.com/giveaways/back-4-blood-beta-early-access-key-giveaway
Status: Beta
Release date: August 5 at Noon PT until August 9 at Noon PT
Availability: Keys available while supplies last
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spyder256 got a reaction from 3dsfinn in Game request archiveName: Back 4 Blood Beta
Website: https://game.intel.com/giveaways/back-4-blood-beta-early-access-key-giveaway
Status: Beta
Release date: August 5 at Noon PT until August 9 at Noon PT
Availability: Keys available while supplies last
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spyder256 got a reaction from DPI Wizard in Game request archiveName: Back 4 Blood Beta
Website: https://game.intel.com/giveaways/back-4-blood-beta-early-access-key-giveaway
Status: Beta
Release date: August 5 at Noon PT until August 9 at Noon PT
Availability: Keys available while supplies last
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spyder256 reacted to RexVoluntas in Game request archiveName: Halo Infinite
Website: Halo Infinite | Games | Halo - Official Site (halowaypoint.com)
Status: Tech Preview
Release date: 2021
Availability: Invite only
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spyder256 reacted to Jimmon in Metro 2033would it be possible to add calculations for metro 2033/"last light" redux while using Metro Mouse Fix 1.2
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spyder256 reacted to YakumoYukari in Game request archiveName: Destiny 2
Website: https://store.steampowered.com/app/1085660/Destiny_2/
Status: released
Release date: -
Availability: Free
I know it is already supported but I think it would be greater if there're more ADS options as this game is a loot-based shooter game that has many different zoom stats.
Currently this game only supports a integer value for ADS sensitivity modifier settings so I don't think we need to cover every zoom but at least I need zoom options for well-used snipers and some weapon types.
So here's what I'm suggesting for :
x1.6 for most common AR,
x1.8 for pulse rifles and bows,
x2 for scout rifles,
x2.5 for linear fusion rifles,
x3.5, x4, x4.5, x5 for well-used sniper rifles for pvp(this is the actually one I'm looking for).
You can get weapons zoom values from https://www.light.gg. Zoom multipliers are the simply tenth of those zoom values and are measured here : https://www.reddit.com/r/DestinyTheGame/comments/a010y1/measurements_dont_lie_fov_and_zoom_are_goofy_in/
Also we are familiar to handle those zoom values rather than specific weapons' names or scope's names.
It would be better if you rename it for easy recognition, something like :
ADS (Traveler's Chosen) -> ADS (zoom 12, most shotguns and sidearms)
ADS (Ace of Spades, Sturm, Thorn) -> ADS (zoom 14, most hand cannons)
Let me know if here is the wrong place to write I'll move it ASAP.
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spyder256 reacted to jefphgh in Game request archiveName: BuildGDX; Namely Duke Nukem 3D(1996), Shadow Warrior(1997), and Blood(1997)
Website: M210's Website BuildGDX v1.15 (Latest Release)
Status: Released/In Development
Release Date: 08-17-2020
Availability: Free, although you do need the original MS-DOS files.
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spyder256 reacted to H3rr7w3rg in Game request archiveName: Outriders
Website: https://outriders.square-enix-games.com
Status: in development
Release date: February 25, 2021 open demo / April 01, 2021 full release
Availability: demo free / full release pre-purchase or purchase
Stay healthy
Thanks
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spyder256 reacted to fcon in Payday: The HeistWith DAHM I'm able to set the sensitivity to any value I want, is there any way to override the calculator to give a result for a sensitivity outside of the set boundaries?
Edit: Upon further testing, I found that negative sensitivities invert the controls. DAHM, however, handles sensitivity differently, and I'd suggest you add an option for it for those who want more precise control over their sensitivity.
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spyder256 reacted to Saynt in Game request archiveName: House Party
Website: https://housepartygame.com/
Status: Available for Purchase
Release Date: December 5, 2015
Availability: Available to 18+ on Steam
hehe dw i got u guys thanks devs of mouse sens
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spyder256 got a reaction from BigYeetuss in Game request archiveName: Blood and Bacon
Website: https://store.steampowered.com/app/434570/Blood_and_Bacon/
Status: Released
Release date: Feb 1, 2016
Availability: purchase $1
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spyder256 reacted to H3rr7w3rg in Game request archiveName: Prodeus
Website: https://www.prodeusgame.com/website/index.php
Status: closed beta (you can get access with steam on the product page: https://store.steampowered.com/app/964800/Prodeus/ )
Release date: 10th Novembre 2020 (early acces)
Availability: beta access see above , early acces purchase
Config path: %USERPROFILE%\LocalLow\BoundingBoxSoftware\Prodeus\SaveGames
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spyder256 reacted to randomguy7 in Game request archivename: Prodeus
website: https://store.steampowered.com/app/964800/Prodeus/
status: early access
availability: for purchase
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spyder256 reacted to fortunate reee in Payday 2@DPI Wizard (cant find any working mod atm )
could you take a look at in game settings