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The sensitivity and FOV changes depending on certain actions and where you are (indoor etc). The calculations are for the view when you move around outdoor.
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Hello! I have a question about fov in the calculator. When i convert from overwatch to another game and the fov differs, should i correct the fov in the new game to match actual HFOV like in the example below? Thank you for the great job on this site! 

Overwatch
Config FOV:
Field of View 103
Actual VFOV:
70.53 degrees
Actual HFOV:
103 degrees
 
Battlefield 1
Config FOV:
GstRender.FieldOfViewVertical 103
Actual VFOV:
103 degrees
Actual HFOV:
131.79 degrees
 
Or 
 
Battlefield 1
Config FOV:
GstRender.FieldOfViewVertical 70
Actual VFOV:
70 degrees
Actual HFOV:
102.45 degrees
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  • 1 year later...
  • Wizard
9 hours ago, Dookie said:

I read about Overwatch's FOV being diagonal, not horizonal.

So vertical FOV 70.53 would be wrong.

dFOV 103 should be hFOV 95.23 and vFOV 63.295 on resolution 1920*1080 (and 27 inch monitor) if I calculated correctly.

Can anyone confirm that?

Hipfire FOV is horizontal for AR over 16:9. For AR below 16:9 it scales to the configured FOV locked to 16:9.

Scope and aim FOV is vertical, but it is locked to a set FOV regardless of configured  FOV. The calculator accounts for all this :)

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