Wizard DPI Wizard Posted June 6, 2018 Author Wizard Share Posted June 6, 2018 1 hour ago, AftermathRV said: It is me again, there has been another scope FOV change this time for STrix, so both kinessa and strix have different scope FOVs then in your tool right now, would appreciate an update! They have the same FOV now actually, updated it now to just include one Scope calculation for both. Link to comment
CyanMagenta Posted June 9, 2018 Share Posted June 9, 2018 I think I'm missing something, but am stumped: When changing the DPI value(but not my in-game sensitivity) for Overwatch(my go-to "reference" game,) I see no change at all in the target game's sens setting. I can have it at 800 DPI, then switch that to 8888 and there's no change at all. I'd bet about anything this is something I'm overlooking, but I wasn't having the issue 2 days ago. I've tried this over 20 times with Paladins, Dirty Bomb, Ziggurat, and Fortnite with it still behaving this way. Who can help me screw my head back on straight? Link to comment
Wizard DPI Wizard Posted June 9, 2018 Author Wizard Share Posted June 9, 2018 2 minutes ago, CyanMagenta said: I think I'm missing something, but am stumped: When changing the DPI value(but not my in-game sensitivity) for Overwatch(my go-to "reference" game,) I see no change at all in the target game's sens setting. I can have it at 800 DPI, then switch that to 8888 and there's no change at all. I'd bet about anything this is something I'm overlooking, but I wasn't having the issue 2 days ago. I've tried this over 20 times with Paladins, Dirty Bomb, Ziggurat, and Fortnite with it still behaving this way. Who can help me screw my head back on straight? If you have the same DPI for both games, changing the DPI will have no impact on the calculated sensitivity. Note that the DPI for the input game will be copied to the output game unless you have specifically entered a DPI for the output game. If you have different DPI settings for the games, changing either of them will result in a different calculation. Link to comment
CyanMagenta Posted June 9, 2018 Share Posted June 9, 2018 Well, I always consider my base effective DPI to be my mouse DPI(800) times my Overwatch in-game sensitivity(2, which multiplies this to 1600 eDPI, a setting I switched to about 2 nights ago.) By this logic, changing my Overwatch DPI in the blank to 1000, making the eDPI 2000 for Overwatch(my old base setting) should translate to a higher output in the Paladins(or whatever the output game) box on the page, right? I've been subscribed for about a year now and can't recall it ever doing anything other than immediately outputting my new sens to the target game's sensitivity setting. Sorry if I'm sounding crazy. I've always used the calculator to find out what setting in game B will replicate(or at least approximate) my Overwatch sens, and suddenly I'm not seeing those results pop up like they did for so long. I wonder if I'm neglecting some other setting on the page. Link to comment
Wizard DPI Wizard Posted June 9, 2018 Author Wizard Share Posted June 9, 2018 3 minutes ago, CyanMagenta said: By this logic, changing my Overwatch DPI in the blank to 1000, making the eDPI 2000 for Overwatch(my old base setting) should translate to a higher output in the Paladins(or whatever the output game) box on the page, right? Only if you then have 1000 DPI for Overwatch and 800 for Paladins. If you increase both to 1000 the only thing that changes are the distance calculations. Remember that the sensitivity represent a specific amount of counts/degree. 2 in Overwatch = 27272.27 counts/360 degrees. When you increase DPI from 800 to 1000 you only change the physical distance to move this amounts of counts from 34.0909 inches to 27.2727 inches. The same goes for Paladins, if you are converting 360 distance you get 1.441792, which again equals 27272.27 counts/360 degrees. And as long as the Paladins DPI is the same as the Overwatch DPI the sensitivity calculation remains exactly the same. Link to comment
Varatesh Posted June 16, 2018 Share Posted June 16, 2018 (edited) I don't see an option to find scope modifier. Has this been removed from the calculator? Edit: Nevermind, I had console set as location. Edited June 16, 2018 by Varatesh Link to comment
Wizard DPI Wizard Posted June 16, 2018 Author Wizard Share Posted June 16, 2018 49 minutes ago, Varatesh said: I don't see an option to find scope modifier. Has this been removed from the calculator? Edit: Nevermind, I had console set as location. Yea, it defaults to Console for Advanced Mode. I will update it to not do this. Link to comment
Struth Posted February 19, 2019 Share Posted February 19, 2019 Does anyone happen to know what FOV Kinessa's scope used to be before they changed it? Wanting to try a calculation from an old sens I used awhile back. Link to comment
Wizard DPI Wizard Posted February 19, 2019 Author Wizard Share Posted February 19, 2019 37 minutes ago, Struth said: Does anyone happen to know what FOV Kinessa's scope used to be before they changed it? Wanting to try a calculation from an old sens I used awhile back. I think it used to be 50 and is now 25. Link to comment
Struth Posted February 19, 2019 Share Posted February 19, 2019 Thanks, any idea what sequence i'd go through to get the hipfire sens (0% monitor match) from that old 50 fov to 103? Problem I have is that 0 scope multiplier isn't 0% monitor match. The old sens was 3 in-game, 800 DPI, 103 FOV, 0 scope multiplier. Link to comment
Wizard DPI Wizard Posted February 19, 2019 Author Wizard Share Posted February 19, 2019 30 minutes ago, Struth said: Thanks, any idea what sequence i'd go through to get the hipfire sens (0% monitor match) from that old 50 fov to 103? Problem I have is that 0 scope multiplier isn't 0% monitor match. The old sens was 3 in-game, 800 DPI, 103 FOV, 0 scope multiplier. If I understand you correctly it would be like this (done on a test version where I could change the scope FOV): Link to comment
Struth Posted February 19, 2019 Share Posted February 19, 2019 That's exactly what I was looking for, thanks! Link to comment
spyder256 Posted January 8, 2020 Share Posted January 8, 2020 (edited) So... I am suspecting this game of mouse acceleration. I am having troubles getting a consistent measurement in this game, I seem to be getting different measurement depending on how fast or slow I move the mouse, almost 1cm difference sometimes. Whereas I boot up Battlefield 4 and Overwatch and I get the same measurement every time regardless of how fast or slow I move the mouse. Am I just just crazy or what? Should I just keep playing the game and pretend there's no problem? I'm using an Endgame Gear XM1 at the moment for reference. Edit: And Destiny 2 as well. Again in these other games it doesn't matter if I creep the mouse as slow as possible or fling as fast as possible, the most difference I can see is maybe 1mm if I measure really sloppy or something. But in Paladins I can't get a consistent result. Oh and I'm on a Glorious Helios hard mouse pad so no dpi difference based on pressure like on cloth pads and etc. Edited January 8, 2020 by spyder256 Link to comment
glaceorizer Posted January 27, 2021 Share Posted January 27, 2021 Since August 8, 2019, the console has stopped working. Maybe the sensitivity can still be adjusted in game files: %GAMEFOLDER%/Engine/Config Link to comment
SnipaKilla Posted June 20, 2021 Share Posted June 20, 2021 So what would the relative zoom sensitivity be for this game? In CSGO it's 0.818933027098955175. In Overwatch is 38. What about Paladins? (I use 120 FOV) Link to comment
Merinda18 Posted June 20, 2021 Share Posted June 20, 2021 7 hours ago, SnipaKilla said: So what would the relative zoom sensitivity be for this game? In CSGO it's 0.818933027098955175. In Overwatch is 38. What about Paladins? (I use 120 FOV) Paladins scope sens broken,u cant change it Link to comment
Pyroxia Posted March 4, 2023 Share Posted March 4, 2023 (edited) Nvm Edited March 4, 2023 by Pyroxia Link to comment
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