Jump to content

Oh Deer

The sensitivity slider is not accurate, expect some discrepancy. Use the config file for best accuracy.
Read more...

Fractal Block World

The sensitivity slider is not accurate, expect some discrepancy. Use the config file for best accuracy.
Read more...

Outpath

The sensitivity slider is not accurate, expect some discrepancy.
Read more...

Red Dead Redemption

All aims use the same sensitivity setting, choose the sensitivity for the aim you prefer to be matched.
Read more...

Star Wars: Knights of the Old Republic II - The Sith Lords

Just added!
Read more...

Questions About Apex and Battlefield ADS/Uniform Soldier Aiming


Recommended Posts

I was wondering if the uniform soldier aiming in battlefield games how it tries to approximate constant movement in a 2d space when you ADS has the same result when I do a conversion like this in Apex. Does that number highlighted mean I'll get something similar to USA? It looks like it does since the 360 distance increases with higher power scopes but I was just wondering. And do the other sensitivities in Apex config listed below have any effect or does the scalar_0 just do the job for all? Thanks!
mouse_zoomed_sensitivity_scalar_1
mouse_zoomed_sensitivity_scalar_2
mouse_zoomed_sensitivity_scalar_3
mouse_zoomed_sensitivity_scalar_4
mouse_zoomed_sensitivity_scalar_5

1747697325_Screenshot(2).thumb.png.342dbd111a60e546de19c7f147434f96.png

Link to comment
  • Replies 3
  • Created
  • Last Reply

Top Posters In This Topic

Popular Days

Top Posters In This Topic

  • Wizard
4 hours ago, Tyler Huffman said:

I was wondering if the uniform soldier aiming in battlefield games how it tries to approximate constant movement in a 2d space when you ADS has the same result when I do a conversion like this in Apex. Does that number highlighted mean I'll get something similar to USA? It looks like it does since the 360 distance increases with higher power scopes but I was just wondering. And do the other sensitivities in Apex config listed below have any effect or does the scalar_0 just do the job for all? Thanks!
mouse_zoomed_sensitivity_scalar_1
mouse_zoomed_sensitivity_scalar_2
mouse_zoomed_sensitivity_scalar_3
mouse_zoomed_sensitivity_scalar_4
mouse_zoomed_sensitivity_scalar_5

USA is exactly the same as MDV in the conversion setup. It matches the movement to a specific spot on your monitor regardless of FOV.

The ADS sensitivity in Apex is completely different, it is simply a multiplier for all aims.
So 1.333333 means that all aims will be 1.333333 faster (1.333333x shorter 360 distance).
USA 1.333333 means that all scopes will have the same movement to 133% of the vertical FOV.

The scalars 1-5 are not currently in use.

BTW, the calculator looks a bit wrong on your screenshot, the diagonal lines should be barely visible. What plugins do you have in Firefox? Can you check if you have the same issue in Chrome?

Link to comment
3 hours ago, DPI Wizard said:

USA is exactly the same as MDV in the conversion setup. It matches the movement to a specific spot on your monitor regardless of FOV.

The ADS sensitivity in Apex is completely different, it is simply a multiplier for all aims.
So 1.333333 means that all aims will be 1.333333 faster (1.333333x shorter 360 distance).
USA 1.333333 means that all scopes will have the same movement to 133% of the vertical FOV.

The scalars 1-5 are not currently in use.

BTW, the calculator looks a bit wrong on your screenshot, the diagonal lines should be barely visible. What plugins do you have in Firefox? Can you check if you have the same issue in Chrome?

All right, that makes sense. I've just got an extension that puts a dark mode/blue light filter on websites since a lot are quite bright, so issue there. Thanks, keep doing your magic!

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...