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My Friendly Neighborhood

There's a lot of negative acceleration with fast movements, expect some discrepancy.
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Steel Hunters

See the game notes for instructions on how to disable smoothing.
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V Rising

Use the config file for best accuracy.
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Vigor

The sensitivity slider is not accurate, expect some discrepancy. Use the config file for best accuracy.
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MULLET MADJACK

The config file might use either comma (,) or period (.) as the decimal separator depending on your locale settings.
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Titanfall 2


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Has anyone seen an eta for this update? Or, are we just getting a "It's in the works". My ocd is kicking in.

 

In the meantime, imma use this script. Thought you guys would like to see this.

 

// Titanfall 2 Origin Launch options: +exec 'anyname'.cfg

// Stuff this script in the cfg file, then stuff cfg file in ...\Titanfall2\r2\cfg\

// Change it to your sens first, then +sens is just times 2, crude fix

bind MOUSE2 +sens  
alias +sens "wait; m_sensitivity 5.0; wait; +zoom"
alias -sens "wait; m_sensitivity 2.5; wait; -zoom"
 
DPI Wizard, if you may, could you get the turning radius of the red dot (the chevron) sight on like the carbine
Edited by massivelivefun
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ok so after recently discovering the wonders of going from 500dpi to 2k dpi and adjusting ingame settings accordingly results in a smoother cursor....

 

obviously this game is raw input by default and you cannot add a value lower then 1.... i need around 0.6

 

 

Anyone know how to disable raw mouse input?

 

Thanks in advance.

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  • 4 weeks later...
  • 2 weeks later...
  • Wizard

Excactly. I have tried to adjust the ads sensitivity to get it close to the hipfire but I can't get it just right... I have to add somewhere between 0.1-0.2 to the ads slider.

PS, If you set the slider or value in the config file below 1, it will just default to 1.

 

Anyway, scopes added now! They all match at 0% (you can't change this since there's only one slider). That means that if you set the zoomed sensitivity and the hipfire sensitivity to the same value, they match at 0%.

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