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Titanfall 2


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  • 2 months later...
  • 1 year later...
On 12/29/2016 at 9:41 AM, DPI Wizard said:

It rounds the multiplier to the nearest "some" number it seems.

FOV  Multi    Actual FOV
70   1        70
75   1.06875  74.8125
80   1.1375   79.625
90   1.275    89.25

And so on... Makes the monitor distance calculations a little bit off, but it shouldn't be too noticeable.

 

EDIT: And it's the in-game slider that's inaccurate. The multiplier lines up with what I've tested.

Is the rounding fixed now?

Also, the config fov should be multiplier but the calculator is using actual fov?

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  • 3 months later...

I think you can have both custom FOV multiplier and have 0% mdv/mdh.
To do this, I think we can create the cfg files in the game to have this.

1. set your titanfall2 launch options to have +exec autoexec.cfg -novid -nomenuvid 1

2. create a file named autoexe.cfg under [..\Titanfall2\r2\cfg\]

3. add something like this you can change the 2nd line fovscale to what you want like for example this matches csgo 106 hfov with estimated mouse sens pixel ratio match

 bind "MOUSE2" +fov
 	alias +fov "cl_fovScale 1.0; m_sensitivity 1.611980; +zoom"
 	alias -fov "cl_fovScale 1.285714; m_sensitivity 2.302470; -zoom"

now go to the cfg file in here as i do not know the cfg command to changed the zoomed sensitivity so I change it here.

..\Documents\Respawn\Titanfall2\local
change the following line
  mouse_sensitivity_zoomed "1.611980" 

to match with the line 1 in the autoexe.cfg

lemme know if it is still has that 0% mdh/mdv 1:1 ratio match

 

only problem with this is all your ads will be really zoomed.

Edited by Griffle
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