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Wheaks

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Everything posted by Wheaks

  1. Hi, the lowest FOV is 10 now
  2. @DPI Wizard The sens option is from 20-1000, may u take a look pls?
  3. @DPI Wizard When I try to calculate degree/count, I realized it will be the same 360 distance from game to game no matter the fov, so I wanted to know how it works. How is the pixel ratio the same on lower fov (higher scopes) as the hipfire even that they took more distance to perform a 360?
  4. If I changed the fov scaling to hor+ instead of ver-(original), Do I have to change the fov type in the calculator too? If yes, which one?
  5. I mean how does the multiplier works? What happens if I uncheck FOVScaling? What's the difference between... let's say 0.1 and 0.2 of FOVScale value? In ue4 not the calculator
  6. Also, why does the fov rounds up to 120.691597 after I entered 120.691596?
  7. @DPI Wizard May I know what exactly FOVScaling and FOVScale's value does?
  8. They are all indicated either as low or high zoom which makes it weird to distinguish, although it isn't that bad so I can still figure it out myself, but one of the problem is the multipliers name don't match in game sensitivities name so I'm worried that the calculator is outdated and if there are some values that are different than before. Another problem is that people that use relative ads mouse sens will be difficult to figure it out since every scopes will have different pixels/count but 2x scope (the game says low zoom is less than 2x) is missing(maybe it is called holo sight? idk), and does 3.5x match with 3x or 4x? Does 5.6x match with 6x? I can guess but I'm not sure tho.
  9. The multipliers are just low and high zoom, but it has low, 2x, 3x, 4x, 5x, 6x, 7x, 8x, and high zooms
  10. There are more than just low zoom and high zoom
  11. @DPI Wizard Hi, warzone's sensitivity calculator has to be updated, too many problems now.
  12. https://www.mouse-sensitivity.com/?share=72a0c5e4e0bb8a31c998edf2a18eb2cf ads sens varies between weapons, so some value I put in median pixel ratio of 1(5k res)
  13. Maybe lastconvertedsensitivity doesn't work on individual scopes?
  14. 1600dpi - ((SensitiveName="Normal",Sensitivity=50.000000,LastConvertedSensitivity=0.009835),(SensitiveName="Scoping",Sensitivity=50.000000,LastConvertedSensitivity=0.008059),(SensitiveName="Targeting",Sensitivity=50.000000,LastConvertedSensitivity=0.009835),(SensitiveName="Scope2X",Sensitivity=50.000000,LastConvertedSensitivity=0.007332),(SensitiveName="Scope3X",Sensitivity=50.000000,LastConvertedSensitivity=0.007177),(SensitiveName="Scope4X",Sensitivity=50.000000,LastConvertedSensitivity=0.007101),(SensitiveName="Scope6X",Sensitivity=50.000000,LastConvertedSensitivity=0.007064),(SensitiveName="Scope8X",Sensitivity=50.000000,LastConvertedSensitivity=0.007050),(SensitiveName="Scope15X",Sensitivity=50.000000,LastConvertedSensitivity=0.007040),(SensitiveName="ScopingMagnified",Sensitivity=50.000000,LastConvertedSensitivity=0.007332)))))
  15. Yes I know, the problem is it somehow doesn't work. For example, I have my 2x scope value lower than ads, but 2x's 360 distance is lower than ads which makes no sense, you can feel the difference between them immediately.
  16. But the scopes' value(2x-15x) I set in config will not work if I disable universal sens. Why and how do I fix it?
  17. @DPI Wizard 1) Can I put decimals in config file 1? Will changing the value actually change the sens or just value shown in game? 2) Can I use config file 2 only? 3) I put all sensitivity on 50 but lastconvertedsenstivity different based on pixel ratio. Hipfire, shoulder aim, and ads seems to work, but scopes (2x-15x) are way higher when I use individual scopes sens that I set in config, but seems like it works with universal scopes sens enabled? I think this - 'SensitiveName="ScopingMagnified",Sensitivity=50.000000,LastConvertedSensitivity=0.007332)' is the universal scope sens and I put the value the same as 2x scope
  18. Is the rounding fixed now? Also, the config fov should be multiplier but the calculator is using actual fov?
  19. @DPI Wizard Lets say 1920x1080 with 85% image scaling which is 1632x918, do you calculate with 100% or 85% resolution?
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