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All aims use the same sensitivity setting, choose the sensitivity for the aim you prefer to be matched.
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Ghost of Tsushima DIRECTOR'S CUT

The sensitivity and FOV changes depending on certain actions and where you are (indoor etc). The calculations are for the view when you move around outdoor.
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Russian Fishing 4

See the game notes for instructions on how to disable smoothing.
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Arena Breakout: Infinite

Hipfire is added, aims coming soon!
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Project L33T

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Aspect ratio changes causes conversion discrepancy?


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This is converting from a generic 4:3 Engine Config (CSS for calculator) to Apex Legends using MDH 0%.

3.34996552312477697744 - 102 Fov - 1280 x 1080 Resolution. This results in 95.33 HFOV and Converts to Apex hipfire 4.605333 - 1.7 Fov - 1280 x 1080 Resolution, 1x Aim is 95.33 HFOV.

Changing these settings around to a symmetrical resolution and compensating with config Fov causes this to happen.

3.34996552312477697744 - 78.92 Fov - 1280 x 720 Resolution. This results in 95.33 HFOV and Converts to Apex hipfire 4.220767 - 1.315429 Fov - 1280 x 720 Resolution, 1x Aim is 95.33 HFOV.

Which one of these is correct? Maybe I am missing some setting to change, but it looks like the calculator is trying to compensate for some aspect ratio discrepancies needlessly in this case making it faster since the smaller aspect ratio makes the image "smaller" to it. I will stick to 16:9 conversions if this is confirmed accurate.

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