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Combat Champions

All aims use the same sensitivity setting, choose the sensitivity for the aim you prefer to be matched.
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Ghost of Tsushima DIRECTOR'S CUT

The sensitivity and FOV changes depending on certain actions and where you are (indoor etc). The calculations are for the view when you move around outdoor.
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Russian Fishing 4

See the game notes for instructions on how to disable smoothing.
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Arena Breakout: Infinite

Hipfire is added, aims coming soon!
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Project L33T

See the game notes for instructions on how to disable smoothing.
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New Game Requests


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  • Wizard

Request new games for the calculator here!

  • Make sure the game you request is not listed in the Unsupported Games forum. If you know of a fix that might solve the sensitivity issues with a game, make a request mentioning this.
  • Requests that are processed will be moved to the archive.

Preferably use this template when posting your requests (don't worry if you don't have all the info), and if you have several requests make one post for each of them. Also check if the game is already requested. If it is, give it a like to bump it.

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Name: 
Website: 
Status: (in development, pre-alpha, alpha, closed beta, open beta, early access, release etc)
Release date:
Availability: (Free, invite only, pre-purchase, purchase etc)

----

PS: When you copy and paste something, make sure to use the "Paste as plain text instead" (or paste with CTRL-SHIFT-V on Windows) to avoid messy formatting.

image.png 

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Posted (edited)

Name: Wild Assault
Website: https://store.steampowered.com/app/2827230/Wild_Assault/
Status: easily accessible closed beta (request access on steam)
Release date: not yet mentioned, but pretty much everyone who applies for the beta on steam and gets in through discord gets into the beta
Availability: Free

Edited by wuundz
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On 5/11/2024 at 7:23 AM, Nexu said:

Name: Marvel Rivals
Website: https://store.steampowered.com/app/2767030/Marvel_Rivals/
Status: (alpha, closed beta)
Release date: TBD
Availability: (invite only)

I’ve been told that Marvel Rivals is essentially OW2 sens multiplied by .375 for anyone trying to do a somewhat accurate conversion while we wait. 
 

Example 4 sens in OW2 would be 1.5 in Marvel Rivals 

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  • Wizard
35 minutes ago, Nexu said:

I’ve been told that Marvel Rivals is essentially OW2 sens multiplied by .375 for anyone trying to do a somewhat accurate conversion while we wait. 
 

Example 4 sens in OW2 would be 1.5 in Marvel Rivals 

If that is the case and since it's Unreal Engine based from what I can gather, the correct factor is likely ~0.37718 or ~0.37714 depending on how they implemented the sensitivity. Once I get access to the game we will know for sure :)

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Em 14/05/2024 em 20:41, DPI Wizard disse:

Is the camera tilt fixed in this game, or can you tilt up and down? Unless it can be tilted down to look straight ahead, it can't be added.

Take a look but yes can move the camera and have sens. cheers, if you can do that i aprecciated.

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