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Combat Champions

All aims use the same sensitivity setting, choose the sensitivity for the aim you prefer to be matched.
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Ghost of Tsushima DIRECTOR'S CUT

The sensitivity and FOV changes depending on certain actions and where you are (indoor etc). The calculations are for the view when you move around outdoor.
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Russian Fishing 4

See the game notes for instructions on how to disable smoothing.
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Arena Breakout: Infinite

Hipfire is added, aims coming soon!
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Project L33T

See the game notes for instructions on how to disable smoothing.
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Need methods to calculate 360 distance


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Hello, I’m making an awful FPS game in Unity and wonder if theres any other methods than inaccurately manually moving my mouse to calculate the 360 mouse distance.


Is there any mouse-cordinate-software or something else that allows me to accurately set the position of the mouse?

 

The calculations on my favorite games in this site feels extremely accurate,  so if all of you have been doing it manually you’ve all done a really great job.

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  • Wizard

All calculations here are done with scripts to get the sensitivity 100% correct. And aside from certain games with issues regarding acceleration/smoothing, FPS dependent sensitivity, report rate or similar, calculations are spot on.

As for how to measure 360 distance, using scripting software included in the mouse driver (like Logitech LUA scripts) is one way, using a tool like Kovaak's Sensitivity Matcher is another.

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