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Twilight Town: A Cyberpunk FPS

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Contain

See the game notes for instructions on how to disable smoothing.
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Vomitoreum

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Watch Dogs 2


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  • 9 months later...

FOV type is a multiplier like in WD3. FOV 110 is fovscale 1.35. also, it would be really helpful to have the aim sens in the calculator.

in general, i noticed with third person games, that matching the look sens often results in an aim sens that's pretty much unplayable.

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  • Wizard
On 3/26/2021 at 12:55 PM, stereo3D said:

FOV type is a multiplier like in WD3. FOV 110 is fovscale 1.35. also, it would be really helpful to have the aim sens in the calculator.

in general, i noticed with third person games, that matching the look sens often results in an aim sens that's pretty much unplayable.

Sensitivity in this game is such a complete mess, but I've manage to add ADS now, and fixed the FOV calculations. For some reason the FOV at 70 is 80 in third person mode and 70 in ADS.

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