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Oh Deer

The sensitivity slider is not accurate, expect some discrepancy. Use the config file for best accuracy.
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Fractal Block World

The sensitivity slider is not accurate, expect some discrepancy. Use the config file for best accuracy.
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Outpath

The sensitivity slider is not accurate, expect some discrepancy.
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Red Dead Redemption

All aims use the same sensitivity setting, choose the sensitivity for the aim you prefer to be matched.
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Star Wars: Knights of the Old Republic II - The Sith Lords

Just added!
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Hipfire scale


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  • Wizard

It wouldn't really make any sense since you end with different sensitivity for the same FOV.

Let's say your hipfire is 10 inches and 90 FOV. If you convert to a different game with 90 FOV and use for instance MDV 100% Scale 50% you end up with 20 inches for what is the exact same FOV.

This works for ADS and scopes only when converting from hipfire. When converting from ADS/Scope to another ADS/Scope the scale is ignored.

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  • 3 years later...
33 minutes ago, DPI Wizard said:

As mentioned it would not make any sense to have this option. In what scenario would you use it?

https://www.mouse-sensitivity.com/?share=0a72737b18fe7339c163822da2644626 would be usefull for all calulations instead of doing it manually. i am used to the scaling factor 0.995246 from cs2 and want to scale that factor to battlefield 120 fov 16:9 hipfire which i am currently doing manually with 360 sensmatcher from kovaak by changeing the fov in cs2 to 104.821821 to get a 120 fov which led to 0.002949 / 15.9342 cm/360 with the 0.995246 scaling factor/zoom sensitivy but in the current all calculations this leads to 0.003050/15.7343 cm/360 

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