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Vertical multiplier in pubg to match 1:1 sens in a 4:3 or a 5:4 resolution


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Justo ahora, DPI Wizard dijo:

Stretched, black bars or native?

The 360 distance for horizontal and vertical is always the same with vertical sensitivity set to 1 regardless of aspect ratio.

stretched resolution, but i want the same pixel distance not the 360 distance, by having the vertical multiplier in 1 i feel the vertical sensitivity lower than the horizontal one.

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10 minutes ago, DPI Wizard said:

You have to find the relation between what the horizontal FOV should have been without stretching and what it is with stretching by doing monitor distance math of the difference between them.

i dont understand it :(

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hace 2 minutos, DPI Wizard dijo:

As I said it depends on both native aspect ratio and custom aspect ratio, as well as the FOV of the game. The % is not the same for FOV 90 and 91 for instance. So it's not really possible to make a list for it.

at least tell me the % of the 16:10 aspect ratio with my setup

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