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NoSafety

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Everything posted by NoSafety

  1. I'm not looking forward to the flak I get for asking for this one lol... is there any chance you can convert Second life please? lol
  2. Which makes it feel a little faster because it responds quicker, I get that but just play uncapped or max out the frame limiter, Can't feel much difference between games 500+ fps on CS, 300 on Overwatch , 1000 on Aim Hero. They all feel the same when moving the cursor IMO just starting and stopping that feels slightly different because of the response time.
  3. yeah I think so, but I can't say i've noticed a difference... worth a check I guess.
  4. also I think if you're going to try half everything you may want to keep widow at 35 scoped could be wrong. But i'm sure someone with more knowledge can intervene and correct me.
  5. other than that the only other thing I can think of is matching the amount he can turn with his wrist to the amount you can turn with your arm at the same degree. so if he can only turn 90 degrees left and right on screen and his hand is sat at 80 degrees from center you would do the same with your arm but I still don't think that will be greatly accurate, should be close though.
  6. oh . I don't know if anybody will be able to figure that out tbh , i'm sure alot of it will matter on biological facts and differences between you two. my best guess is half everything but i'm not sure you'll like how slow that is.
  7. wrist for precision movements, arm for larger.
  8. just use a controller and a xim 4 like the rest of them.
  9. I noticed it was a little slower on overwatch but only enough to undershoot by a pixel quite consistently when I went back onto cs. I've changed back to my sensitivity now anyway for now.
  10. are you doing it during the closed beta? also how long does it take for you on average to get it all done? thanks, kind regards, Ash
  11. Okay, I think you may be onto something... my average accuracy and reaction time on aim hero is 96% and 0.37 and that's on a sensitivity i'm used to playing on, I have been trying different sensitivities all week looking for the same thing as this thread and my average reaction on those was anything between 39-46 and accuracy about 90% obviously being slower because I was trying to get used to the sensitivity. However even though I had a few misclicks after trying playing with it on aim hero and only having like what an hours practice with it... I scored 93% and 0.38. I also tried different online aim practice games and felt exactly the same as playing aim hero. all the games felt the same , I just honestly don't think I can tell whether it's matched to my desktop or not. I don't feel slowed down on my desktop when I come out of game or sped up so I guess that means it's the same... but I really don't know lol
  12. oh! well... just testing it now , overwatch and cs feel the same, couldn't tell a difference between 1x and 2x awp but idk may not have spent enough time on this, I will go back and check, about to play aim hero and i'll get back in a hour or so the one thing I will note is that I honestly could not tell you if the desktop and game feel different to one another yet.
  13. Okay so what did I do wrong then? because it could probably help other people not make the same mistake I just did lol I used this formula a=9/16; x=106.26; h=1080; m=800/6; C=(π^2 h)/(2 m); θ=2 arctan(a tan((π x)/360)); (C csc(θ/2))/sqrt(2) and took the bottom answer which says "substitution" (because that was the only one that looked like it was a distance measurement to me ) which gave me the answer 47.1074 :/ Also thank you , I'll go and try them out now
  14. :/ It did feel good though.. but then maybe it was placebo for me because the 360s were close on each of the games plus I can pretty much aim on any sensitivity... I really don't know what to say lol
  15. ah okay 1920x1080 , 800dpi and 6/11 . I just looked again and i'm not sure if I used the right formula, I didn't try the one slightly up on this page, I tried the one on the first page that was under "updated" that one gave me a 47cm 360 and the one slightly up this page gives me a 31cm 360 :/ :S
  16. I like the feel of it however i'm not really sure about it to be completely 100% honest. I also can't seem to get the right answer/solution when I try to convert 44.292cm from csgo to overwatch or vice versa and I also struggle matching the hipfire to the first zoom of the snipers on cs. but other than that, my only real concern is after playing for about an hour on cs,aim hero and overwatch switching between the 3 did seem seamless (even though my 360 needed for overwatch was slightly off not your fault, blizzards ) however it didn't quite feel exactly right on the desktop, the speed felt consistent across everything but the distances didn't feel exact from game to desktop. I don't know if that would cause a problem with muscle memory later on as a result but I did feel alot snappier across larger distances and I think it definitely feels better than the old viewspeed. so good job
  17. It would be interesting to know how much difference it makes with the tracking calibration software on Logitech mice but good video OP
  18. Hello I'm really looking forward to the Destiny 2 release on PC the beta should be out on the 28th of august 2017 and I think it's open beta from the 29th to the 31st , If possible would you please be able to get this game added, thank you P.S. I don't know if being a premium member has any extra standing in making game requests but I cancelled my monthly subscription because I plan on buying a lifetime one very soon
  19. I'm curious. may sound like a stupid question but is vertical cursor speed ever put into the equation? both 360 distance and monitor distance match are calculated for horizontals right? and actually come to think of it, isn't view speed too? is it even possible to do? Edit:another thought... If I convert from 103 hfov to a 106.26 hfov shouldn't the 360 degree distance be longer on the wider fov? I understand why it's not using the current formula but I don't know... in my head that kind of makes sense... having a hard time getting the whole concept of it , I just want my aim to be exactly the same game to game like everyone else lol Edit: this is the picture i've got in my head , is this what viewspeed does? (Green line would be your cross hair)
  20. Okay thank you I'm going to test it now and tell you what I think edit: just tried it and it's weird I can't tell if it's placebo either but it's like my cross hair is magnetically attracted to the bots heads when I do a flick shot...
  21. I've actually been thinking about this for a while now, I'm probably going to butcher this and make myself look like a dumb*** or something but essentially your FOV is just a section of a ball right? like when you play a game your camera is just inside a ball and your monitor is just a rectangle that fits inside that ball. probably not useful, you more than likely already know that lmao but yeah... any who how exactly do I use this I'd love to try it out? I'm a little slow and i'm struggling a little with switching between cs:go and overwatch aim with both 360 and viewspeed.
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