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REYOU

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  1. I've been messing around with ADS sensitivities in games and fov matching for months now. I run into the same issue on nearly every setup. My Low Zoom sensitivity feels too high and my High Zoom sensitivity feels too low. Any recommendations for ways to change values in the calculator to decrease low zoom sens and increase high zoom sens whilst maintaining consistency? I tried using different value for ADS and Scopes, but it just ends up not being consistent at all. I swap between Hunt: Showdown and Rainbow Six: Siege
  2. Yeah I would have liked for that to be the case, however I was getting to 250% MDV and I was still unhappy. We might be on the opposite ends of each other if you are REDUCING your values at lower FOVs haha. Going by feel has worked for me in the past, then I tried to find any calculations that fits the bias of what I configured by "feel". I kinda wish there was a way for the calculator to work backwards to tell you what the closest calculation is to your manually, in-game configured "feel" sensitivities.
  3. That is interesting, I'll keep that in mind. My minimum I have found is 133%-166%. I might try 200% soon.
  4. I have spent a while gnawing at a lot of different combinations in the calculator, mostly Monitor Distance Vertical %'s and none of them seem to feel natural at all zoom levels across the board. I use Hunt: Showdown to do a lot of these tests. I match FOV as closely as possible wherever I can. The base sensitivity I like to apply to all games is a hipfire from CS:GO or Valorant and use the calculator from there. Any suggestions for different calculations I would gladly appreciate. I am aware of 0%-250% MDV 100% MDH VSV VSH
  5. You are not limited to refresh rate on second screen FYI. Sometimes you have to go through windows settings in order to get to the second screens display properties and change it there. Current gen NVIDIA GPUs are able to handle multiple screens with less lag too. Sorry for the misinformation.
  6. I really need to bite the bullet on mouse accel. I just hate having to rely on third party software that may or may not work.
  7. For a long time I was using this tool strictly for it's 360 distance calculation. Since I have used the default settings for ADS/Scope being 0% Monitor Distance Vertical 100% Scale, I can appreciate what it does for ADS. I have been using the default ADS settings with much success going from CS:GO hipfire to Hunt: Showdown hipfire and ADS. However once I get to the scoped weapons in Hunt, I do not feel that I can accurately use the scopes and I feel very uncomfortable using 0% Monitor Distance Vertical. It feels very slow to move around. Are there any recommendations to adjust settings to get a scoped sensitivity higher that can be applied to other games? I was adjusting scale and % but I can't find anything that is replicable, such as matching Valorant ADS sens. I have tried 166% 178% 133%. Scales I am usually not a fan of changing. Truly can't tell if it's a matter of finding the right calculation or if FOVs really throw me off... Or if I heavily overthink it and just need to get used to it.
  8. @DPI Wizard have any resources on Memory Edits for this game? I've been scouring for quite a while and haven't a thing and have been trying to find the values myself and it is very difficult.
  9. There is "Extend" and "Duplicate". Duplicate is what you use when you want your secondary display to show exactly what your main display is showing 1 for 1. Using the Duplicate display feature is what you should use when using a capture card. Extending your display creates a main display over multiple monitors. This can allow you to play a game on the main screen and watch a YouTube video in Google Chrome on the second display. When you have two monitors the main screen can be whatever refresh rate you want, however the second monitor or display output (capture card even) can only output 60hz. Not sure if this can be fixed or not. Ideally you want to Duplicate your Main Display with the Windows + P keyboard shortcut and ensure your outputs and main display/capture card are set correctly either in windows display settings or nvidia/amd settings. You may have to go as far as the BIOS settings in your motherboard if it doesn't work correctly.
  10. I know 100% that "Extending" your screen to two monitors adds input lag. I never play any FPS games in dual monitor extended.
  11. Capture card is the most input lag free way to stream. Can't speak too much on it as I haven't done it myself, but personally know streamers who do.
  12. and if you set the yaw to Quake/Source when you do the 360 with holographic or acog in siege, the sensitivity is technically already converted for you by changing the sens number in there anyway.
  13. All I can say is ADS is odd in this. Supposedly 83 ads sens is 1:1 with holographic, which i and many other pros use. Whereas if you were to put 83 into this, it wouldn't give you an accurate 360/cm. Get a holographic in siege in an offline or thunt and change the value in this tool (https://www.kovaak.com/sensitivity-matcher/) until its close or exactly a 360 then change the sensitivity in csgo, in-game unti it is also a 360. Shouldn't get banned for using this. I've used it 4 times without any reprocussion. Here is a video demonstrated by Kovaak himself:
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