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Sean1989

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  1.    Thorsten_ reacted to a post in a topic: Game request archive
  2. Save 20% on Starship Troopers: Ultimate Bug War! on SteamLock and load into the Starship Troopers universe and join the Mobile Infantry in the most realistic depiction of war ever made! Experience an original story in this action-packed, first-person retro Name Starship Troopers Ultimate Bug War Release date: 3/16/2026 Status: Full release https://store.steampowered.com/app/2321780/Starship_Troopers_Ultimate_Bug_War/
  3. Hey Wizard, not exactly a priority as this game is ancient, but the calculations appear to be off. They appear to be lower than the actual target. For example, I was given a sensitivity of .8 at 59 HFOV but the actual sensitivity when measured is 1.2
  4.    Sean1989 reacted to a post in a topic: Game request archive
  5. NM, Duplicate of KC Deliverance 2
  6. This theory has never made any sense to me. The DPI has no relation to latency. It is simply how many pixels the mouse will move. The polling rate is what determines how quickly the mouse communicates with the PC. This was also debunked by the man who created the Hero 2 sensor and various others in the industry. The theory makes sense if not for that simple fact. One which has not been refuted in any of the pro high dpi forums.
  7.    Sean1989 reacted to a post in a topic: Game request archive
  8.    Sean1989 reacted to a post in a topic: Game request archive
  9.    myl1ttlefr1end reacted to a post in a topic: Game request archive
  10.    doomgamer93 reacted to a post in a topic: Game request archive
  11.    voidNnn reacted to a post in a topic: Game request archive
  12.    runnez reacted to a post in a topic: Game request archive
  13. Name: No more room in Hell 2 Website: https://store.steampowered.com/app/292000/No_More_Room_in_Hell_2/ Status: early access Release date: 10-22-24 Availability: purchase
  14. I will have to reinstall and at that point Ill attach something here. Its the "fMouseHeadingSensitivity=" line missing from the ini. You can set the Yaw values, but not that one. I tried manually entering it and it did not work.
  15. the overall sensitivity was missing for me. The other two are present. It is now also missing from the game.
  16. Can we get this updated? It appears to no longer match what appears in game or in the config file.
  17. Are there any plans to add the sensitivity values for the various sights?
  18.    Sean1989 reacted to a post in a topic: Why does Shroud use 450 DPI instead of 400?
  19. Needs to be reviewed for accuracy as of the 1.0 update my calculations fall about 3.5 cm short
  20. If Im trying to find what the equivalent of 59 Vfov would be in Fov_desired terms. How can I figure that? I did a basic proportion equation to get 76.507 (rounded), but I cant be 100% sure its correct. I got this by multiplying 90 Hfov by 90.33. (59vfov to hfov) then dividing that by 106.2602 which is the 16:3 ratio equivalent of Fov_desired 90. Am I correct or is it possible to unlock the fov field in the calculator?
  21. You're the man, wizard. Thanks!
  22. Are there any updates on whether or not its still possible to turn on raw input for CS2?
  23. Can we get an update to include the new sensitivity options? I would like to also see if there is a Config file option.
  24.    Sean1989 reacted to a post in a topic: Game request archive
  25. 2 things you could try. 1. try another mouse 2. try deleting the config file

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