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Quackerjack

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Everything posted by Quackerjack

  1. But if u use raw input it doesnt affect ur ingame sensitivity. So it cant feel different with 400 dpi Win. 6 and 2000dpi and Win. 3
  2. Is the Calculator for Bf4 "Scalded 1x......" with USA on or off? To calculate aim sensitivity with Uniform Soldier Aiming, you need to enter the scaling coefficient and/or the base sensitivity. But i cannot add any value it says N/A
  3. hey, if i want match my desktop sensitivity with csgo ingame sensitivity do i have to choose Match at 100 % for CsGO? Also If i Calculate with the sensitivity 2.515630 (What Match at 100 % gave me) should i use this number and calulate with 360 Distance or Monitor Distance for a nother game?
  4. And what about the ADS Field of View? Is it 50 percent of normal like the sensitivity?
  5. Counter-Strike: Global Offensive - Hipfire Sensitivity 1: sensitivity "1" 360° rotation: 64.9432 cm Ratio: 1 cm mouse movement = 2.378 cm crosshair movement Config FOV: fov_cs_debug 90 Actual HFOV: 90 degrees VFOV: 73.74 degrees Counter-Strike: Global Offensive - Hipfire Sensitivity 1: sensitivity "1.000000" 360° rotation: 64.9432 cm Discrepancy: 0% (0 cm) Ratio: 1 cm mouse movement = 3.0037 cm crosshair movement Discrepancy: 20.831% (0.6257 cm) Config FOV: fov_cs_debug 90 Actual HFOV: 90 degrees VFOV: 73.74 degrees Mh, i set there first a Screen wiht 19 zoll and second with 24. 19 zoll = 5:4 and 24 zoll 16:9. So why the ingame sensitivity dont change here?
  6. Config FOV: GstRender.FieldOfViewVertical 90 Actual HFOV: 121.28 degrees This is wrong if u set 90 FOV ingame it says HFOV is 106.
  7. is the fov for bf2142 and bf2 the same? Also is the fov 80? I thought its smth like 60 - 65
  8. 1.6 and CSGO sensitivity is not the same. Cs 1.6 is a lot slower than Go
  9. u serious? if u hit and aim good stay with ur sens if ur aim is shit change
  10. i still dont get it. If i use 16:9 Resolution i have to put 106 FOV in or just leave 90?
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