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Odedge

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  1. I was talking with you on converting my BF 4 ADS 360 rotation, which should be 7.81452 based on my understanding [7.0 inch Hipfire 360 x 1.116360 multiplier, using a Coyote sight with non-uniform aiming enabled]. I am using a 800 dpi with a GstInput.MouseSensitivity 0.023050 I am trying to achieve the same thing in R6 Siege, using a standard Holographic sight. I now understand the difference between simple and non-simple for the calculator. That said, can you confirm if the following settings would achieve my goal. DPI=800 MouseSensitivity=50 MouseSensitivityMultiplierUnit=0.004488 AimDownSightsMouse=50 XFactorAiming=0.055835 Thanks... Odedge
  2. Sorry for the delayed response... I am using 800 dpi in Battlefield 4 and currently using 800 in R6 Siege.
  3. I thought, when I tested it, there was only two options. Now, when I use "Hipfire (simple)", I get a Mouse sensitivity of 11, which is closest to my Battlefield 4 hipfire settting. Oddly, I was only off by 1. Thanks for the reply. One question, if your willing to answer it... In BF 4, I have a 7.0 hip fire 360. If I use a Coyote sight with "Uniform Soldier Aim" set to off with a 100% Soldier Zoom Sensitivity, would I then have a "7.8145" inch aimed 360? If so, can I convert that to the same distance in R6 Siege?
  4. I think there might be something wrong with the converter for Rainbow Six Siege. It won't convert the Sensitivity value from another game. It leaves the field open and what ever value you put in it, your 360 rotation always matches your current game.
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