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doreato

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  1. I just adjusted this to reflect the advice. Thanks for your help as always.
  2. do i need to set the file to "read only" it keeps changing
  3. thank you for the clarification and apologies for missing such a obvious change. thanks for keeping everything updated and hope you have a great weekend you absolute legend
  4. Pretty frivolous question - but I always based my sens off overwatch do these values for battlebit make sense? I'm happy to just trust but how are Aim Down Sights sens 45? I just recently came back to the sight and I noticed inputting the same values I had maybe two weeks ago, all my sens have lowered slightly basically across the board for scopes and I believe my aim down sights went up. Did something change? Also this is one of my only posts but I gotta say this website is an unreal service man thank you so much for this work. I had been doing this sort of shit with rulers FOR years until I saw this website, immediately bought a lifetime membership such a great product.
  5. How's the mouse aim on PC? Looking to buy but heard lots of concerns from beta about porting the game so cautious to buy it. $10 is not bad tho
  6. Apologies if this is the wrong section, I remember there being a "request games" forum or something of a similar domain but could not find it. Therefore I presumed I "suggest" that Risk of Rain 2 be added. It's a 3rd person roguelike boss shooter which I believe wouldn't be to difficult to implement. It just released in early access and I was hoping to play it but noticed it had not been added. Risk of Rain 1 was super popular so I bet this would be a big in for mouse-sensitivity to add.
  7. So why is it when I use the calculator and say I'm using USA setting it also requires suggests me to set all my scope values to 139%?
  8. Just out of curiosity...If this game has uniform soldier aiming for scopes, why do I need to change each scope in value? Wouldn't my generic zoom be enough and the uniform handles the rest? If I have Uniform soldier aiming enabled what does changing my scope sens do?
  9. I don't agree with this at all, I like the most FOV I can in any game beyond like 130 or so when it gets ridiculous. I was using 75 FOV at first and while it felt similar to my OW sens but that didn't make up for how little I saw nor how sick I got from looking. I stuck to 90 fov and while my sens isn't perfectly translated I think that's worth the extra sight.
  10. No. I was in the same boat but you need to pick either ACOG or Holo to match to your csgo. I picked HOLO so my ACOG is different but it doesn't feel too off.
  11. is it safe to always use monitor distance? I find that to be a better telling of sensitivity than 360 (as that's fov reliant no?)
  12. holy shit, initially i was skeptical but this explains why i had to pay for it. is there a video that goes through all the settings and a little about how they work? i just realized there are 7 different fov values for example
  13. Wait, should I have been doing this for every game? In that place I've used the in-game fov I picked for that unit. So in R6 I want the most fov I can so I put 90? But that doesn't work you're saying? Edit: Wait and "Match at" should be 0%? I've been using 100% this whole time.
  14. Wow I did not expect that. I guess i'll just avoid them. I didn't expect to anyways but good to it's different. Thanks! Edit: No idea what's going on still. So MouseYaw doesn't need to change? Just the multipliers if I choose to do within gameusersettings? If I do it in game I change the actual mouse sense x and y but have to set my MouseMultiplier to default 0.02? Can someone please run through what the fuck is going on? I just want my sens from Overwatch to be the same for hipfire and ads (Red dot and Iron sight forget acog)
  15. Ok I'm trying to go from Overwatch to R6 but I just don't understand. 800dpi, 103fov, 4.5 ingame trying to match that monitor distance to R6 for every gun and scope. I look at gameuser.ini and see my "MouseYawSensitivty" is set to 50 so I use that for sens 1 to get my multiplier "MouseSensitivityMultiplierUnit = 0.002442" which I change. Then to get ads I use both of these and get "XFactorGaming = 0.031122" but my acog sens becomes different than ads? What is going on here?
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