![](https://www.mouse-sensitivity.com/uploads/set_resources_19/84c1e40ea0e759e3f1505eb1788ddf3c_pattern.png)
poppe
-
Posts
54 -
Joined
-
Days Won
7
Content Type
Profiles
Forums
Updates
Release Notes
Store
Posts posted by poppe
-
-
1 minute ago, DPI Wizard said:
You mean in the calculator? In-game doesn't support decimals, that's why there's a separate calculation for the in-game value in the config file where it supports decimals.
It just looks like it doesn’t. Tried it a couple of days ago with all decimals ingame, pressed enter and then checked the config. Got all the decimals.
-
Should just combine the config file 1 and 2 method and put the config file 2 value for the ingame method.
-
Anyone else's 3X sensitivity really really slow while only using the config file 1 method?
-
2 hours ago, brolikz said:
How to revert back the 1:1 changes since there should be a new slidder in 4.4 ?
2 hours ago, StoCS said:What i want to know is how i can get back what im using now because i dont like the 1:1 thing
Just delete the Turn and LookUp value you added to your config and start the game.
You'll get these lines added to your config and X and Y have to be set to the same for 1:1 sensitivity.
-
Has something changed with mouse movement since patch #14? (sensitivity) https://reddit.com/r/PUBATTLEGROUNDS/comments/8nzc11/has_something_changed_with_mouse_movement_since/
-
Probably the closest we can get to 1:1 x/y sensitivity thanks to Altimor who also made the config editor.
Guide/explanation:
https://www.reddit.com/r/FortNiteBR/comments/8i4g2v/release_clientsettingssav_editor/dzj17oc/
https://i.imgur.com/pRKYCb8.png
Also, does this affect calculated ADS/Zoom sensitivity?
-
Oh wow, never noticed the resolution fields. Nevermind then.
-
I have a monitor set up vertically in 1080x1920 that I mainly use for browsing. I often come here for different games but the calculator bugs out when it's started in this resolution giving me "Calculated sensitivity too high". Fortnite is just an example, happens in every game where I want to calculate ADS sensitivity etc and I have to put something in the "Sensitivity 1" box.
Pictures: https://imgur.com/a/AvmW8rZ
Same exact inputs but it's not working in 1080x1920. I use Firefox, same result in Edge.
-
Are vehicles just forgotten?
-
For what weapon in CS:GO? I guess different weapons have different zoom sensitivities.
AWP please.
-
-
-
Warhammer: End Times - Vermintide?
-
kkkkkkkkkkkkkkkkkkkkkkk
volz and i fixed the issues with m_rawinput 0 using a modified rinput
here's a dll
https://drive.google.com/file/d/0B5_qzxdnJV0PNDZsejlsTGFQUmM/view?usp=sharing
source:
https://github.com/abort/Rinput-Library
or
https://github.com/VolsandJezuz/Rinput-Library
and replace rawinput.cpp with this:
i guess volz will commit the changes to his fork when he sees this
Better uninstall sourceGL then and see if people get VAC banned before using it again?
-
Unreal Tournament FOV still not fixed
-
You guys should try with m_mousespeed 0 and 1.
Since most people feel a big difference with this on and off when playing without rawinput.
-
Unreal Tournament 4 is already added, unless there's a new version out
Ah, didn't know it was called "4".
Sad it's only default FOV. You're probably not gonna fix that until it's actually alpha or something?
-
Unreal Tournament?
Pre-Alpha now, completely free to download.
Call of Duty: Black Ops 4
in Supported Games
Posted · Edited by poppe
Holy shit the config.ini is beautiful.
You can set monitor distance ADS ingame btw.