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justGlassin

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  1. You know what... I realized my method was a bit flawed and came to the same conclusion as you. The best part about that though is.... the new update fixed it! There is now mouse x sens and mouse y sens options. We're good to go!
  2. So i think I have come up with a workaround for the Fortnite XY sens difference that doesn't involve changing settings files or using something like Povohats accel driver. Your mouse driver software has to have the ability to separately configure mouse DPI settings to x and y axis. As a precursor to this explanation I should say that I play Fortnite at 0.06 sens with 400 DPI (yes I have a giant mouse pad). Here is what I did. I calculated 30% of my 400 DPI which is 120. I then increased my y DPI by the closest value to 120 which is 100 for my software. By this calculation I am now at 500 DPI for y DPI instead of 600 and it feels a bit better. I may just be spinning my wheels here. Hopefully someone can chime in and make sens of what I'm doing . Honestly I wouldn't be surprised if someone is able to explain why this doesn't make sense or is incorrect in some way. I figured I would throw it out there anyway. There are a couple things I should mention. My razer software only lets me adjust DPI in increments of 100 so I guess I'm just lucky that I was able to get a similar value with those increments. That being said it may not line up that nicely for others depending on their software and original sens. The other thing I should mention is that upon testing this out in game everything did feel more uniform when aiming. It had more of a CSGO feel. But it is really hard to tell for sure because you know, the placebo affect and what not. Can anyone think of a good way to test the x and y sense equivalency in-game? Another thing to mention is that a Fornite dev (forgot which) said they are aware of the xy sens difference and that it comes from old unreal engine gears of war controller code that never got updated. He said that it will be fixed in engine and they are also planning on adding separate sens sliders for x and y mouse movement. So, if anything, patience should ultimately solve this problem.
  3. I understand. Well, I can live with the in-game sens being off a bit but now that I've learned that epic does the whole vert sens is 70% of horizontal sens I am irked beyond belief . That is probably what has made this game feel "off" to me in the first place! PUBG devs wised up and added the ability to customize this ratio in-game and even defaulted the value to match x and y sens. I never understood the logic behind making x and y sens behave differently on a mouse. Maybe I'm missing something . Thanks again for all of your help!
  4. This is all insanely helpful information! Thanks a lot! What a great tool for Fortnite. Now we just need developers to understand that this level of customization should be built into all games. Kind of crazy that the demand is high enough for people to create these utilities yet the developers don't seem to think it's important to include in game. I will say PUBG has a pretty good level of customization though. Anyway, thanks again for all your help. I wish I would have discovered this website earlier in my PC gaming days. I only have one more minor question. Can this Fortnite tool get me banned? I'm not exactly sure how it works yet and don't want to get a hack ban or something for modifying files. I'll obviously do my own googling and all that, but I just figured I would ask since I'm here already.
  5. Thanks! Yea I figured there was some sort of truncation happening. I think I understand now. Forgive me for my ignorance, but I'm not sure what you are talking about when you say "the editor for the cloud config". If you could further explain that would be great. Also, do you know why PUBG doesn't need a sensitivity 1 when calculating ADS and scope sensitivities? Lastly, do you think its best to use a game like CSGO as my baseline game to convert from for all games?
  6. I think I understand but these numbers don't seem negligible. I'll include pics to illustrate. In pic 1, I used my CSGO sens and the viewspeed conversion to find my fortnite hipfire. In pic 2, I then change the aim mode to scope sniper and enter in the conversion I got before into sens 1 and get a scope sens of 0.86 In pic 3, I attempt to arrive at the same result using fortnite as the original game with the sens I got from the CSGO results and I get a scope sens of 0.92 0.86 to 0.92 seems like a decent difference. So I'm just wondering if I am doing something wrong or if there is a flaw in my thinking. If not, which is the best way to convert? Should I just always use CSGO as a baseline? One more question as well. I noticed that when I do this with PUBG (get the hipfire sens from CSGO) when I switch the aim mode to ADS or scopes, it doesn't ask me for sensitivity 1 like Fornite does. Is this because it is not a multiplier in PUBG or something? I really appreciate your reply. I'm learning a ton with this website. Really cool stuff. I just want to make sure I'm not making user errors or wrong assumptions when I'm matching sensitivities. Thanks for your help.
  7. I am very confused. Let me try to explain this as best as I can. I am trying to get a process down where I can easily match sensitivities across games using CSGO as my main starting point for sensitivity. I have already learned that, for muscle memory, using the viewspeed conversion is best, even if 360 distance varies a bit due to different fovs in different games. I've decided that I can live with that and aiming at what is in front of me is most important. So viewspeed conversion it is. Here is the part where I get confused. When I was using the calculator to convert from my CSGO sens to hipfire in PUBG I got a sens and rolled with it. Then, while still using CSGO sens as the first game in the calculator I followed up by adjusting all the different ADS and scope sensitivities in PUBG by changing the aim option for PUBG while the CSGO section remained the same. Just out of curiosity I decided to replace the first game from CSGO to PUBG and use the hipfire sens that I got earlier from the CSGO conversion. When I proceeded to check if all the ADS and scope sensitivities still lined up with the results I got before I realized that I got slightly different numerical results for sensitivities. I'm so confused because I thought the hipfire sens that I got in PUBG from CSGO would essentially be the same starting point for all the other PUBG sensitivities but for whatever reason if I convert using the PUBG "43" sens instead of CSGO "2" sens I get different numbers even though the PUBG number is literally converted from the CSGO sens. I feel like I'm missing something. What is the proper protocol for adjusting all sensitivities in one game? Maybe its because the in game sliders are less accurate in PUBG? I am after all using in game settings because I don't want to risk a ban by tinkering with config files. I'm sorry if this is confusing but its so hard to explain which is frankly part of the reason I'm confused about the whole thing myself. It's late now so I don't have time to take screenshots, but I will later if needed. Any help is appreciated.
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