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Sovereign

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  1. Hi, seems like they added a fov slider ingame. Creating a custom ini doesn't work anymore. FOV values can be found inside the StarfieldPres.ini like sensitivity after changing the default values ingame
  2. Hi @DPI Wizard, Aftershock just dropped and i think they changed the sensitivity. in_mousexsensitivity/in_mouseysensitivity are now in_mousexsens/in_mouseysens in the config file and the range also changed. According to the calculater it should be 4 / 4 and 8.6 for sensitivity for around 24ish cm but those values seem to be very low. https://www.mouse-sensitivity.com/?share=8af1e481b4121f2154f291e7c104ecec thx in advance
  3. ugh forget that i said anything of course you are right...maybe i'm trippign today but bfv feels much more "zoomed" in than all the other games i play with the same FOV..... thanks for the quick answer
  4. @DPI Wizardi think they "fixed" the fov value in the options. Setting it ot 90 which says 106 horizontal ingame seems correct now. Can you double check this? I could be wrong but 74 beeing 106 as the calculator says feels way to narrow.
  5. Hey, @DPI Wizard if you have time can you check this one again? I think they updated the sensitivity, it seems that it has more range now. according to the calculator my sens with 400 dpi is to high but now there are three mouse sensitivity options in the game, one overall sens and one for x and y sense each. https://www.mouse-sensitivity.com/?share=d83023b010a97abc79f9ce092a96ad4c thanks a lot!
  6. makes sense. thanks for the quick reply!
  7. ok i have a question..... if the global FOV is e.g. 100 then the ADS sens can't be the same as the hipfire sens or am i missing something? I get 23 for hipfire but what's the ADS sens for that. If i switch to the ADS "category" it gives me the same sense as for hipfire because the calculator says I'm using the same FOV for hipfire and ADS
  8. you are a legend much appreciated
  9. Hello, FOV can be changed above the maximum by REFramework https://www.nexusmods.com/residentevil42023/mods/12?tab=description
  10. ok that one is one me i actually thought I did that but when i checked today the line was gone. Must have forgotten to save it or something. Thank you for the quick response and have a nice weekend
  11. I think something changed with the sensitivity settings. According to the calculator i should be at 32 something cm with 400 dpi and 9 ingame but it is more around 37ish cm. https://www.mouse-sensitivity.com/?share=e86210a0c4f8f42a54166313b17ff40b
  12. @DPI Wizard Hello, according to the patch notes from patch 0.11b the bug where mouse sensitivity was tied to framerate should now be fixed. They also added an ingame framerate limiter.
  13. @DPI Wizard thx for the quick response! They also increased the max sensitivity from 20 to 40. One last question if you don't mind. I keep reading that people are saying the game engine is UE5 and others that it's Unity. Which one is it?
  14. hey, i think they did something with the sensitivity with yesterdays release, it seems much slower than in the demo.
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