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Israel

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  1. im confused what i actually need to change because there is 3 things here but it says nothing about changing mouse sensitivity setting only mouse yaw and pitch and a few others, are you supposed to change mouse sensitivity as well? MouseSensitivity= MouseYawSensitivity= MousePitchSensitivity=
  2. I agree with this, each scope does feel entirely different because of different scope senses along with having armor minus affects which is terrible lol.
  3. hmm ok, also those values are off when i redid it from a fresh calculation it came out to "MouseAimingSensitivity": 0.475436, (ADS - No attachment)"MouseAimingSensitivity": 0.431984, (Zenit-Belomo PSO 1 4x24)"MouseAimingSensitivity": 0.401128, (VOMZ Pilad 4x32) Interesting none the less I never understood how to use the fov part, I do always keep a lookout in the details to see if FOV Affects sensitivity and most of the time it says no. So I am not sure exactly how to use it but I get what your saying. I think its a bit dumb that tarkov devs made a bunch of things in the game different sensitivities because it makes it a bit harder especially when the senses differ drastically like the 1x scope for example. Anyway I hope they tidy it up a bit. Thanks for the info. Also I noticed that you removed the weaver sight from the calculations which was the one I had been using and now I have noticed that its gone from the calculations :D. Cheers.
  4. Hey DPI Wizard and or anyone else that knows how to use the calculator correctly can please help me, I have been using the calculator for years and then I saw a forum post on here of someone explaining that you need to enter the FOV of the current game onto the 2nd game that your playing in order for it to feel the same. Can anyone confirm this or help me, basically I just use csgo sense and dpi and convert it to every game I have but I want to know if im using it correctly because when I change the fov value (which I dont really understand) it changes the ads in tarkov to another value. I have been leaving FOV in both sections from game to game blank with its default value and just setting my sense, dpi, monitor inch and HDEG 16:9 and then leaving everything else default and also not touching fov, and now I just am not sure if I am even using the calculator right anymore lol. If you can please explain what I need to change to get the same feeling sensitivity from cs into every game would be a great help, thanks.
  5. no i use .818933 in csgo for the scope, but i still dont understand how this translates to .70 in aim hero even when i have csgo game selected
  6. I have no idea whats going on here with this, when i use the .818 in game for ratio 1 and 2 it feels fine but if i try to use .7 it feels very slow and so i was wondering is this correct? and it also makes me wonder has all my settings the entire last year or 2 screwy because i just use the hipfire from cs then convert it straight into the game and copy the settings maybe someone can help because this seems strange. also the advanced calculator has made me wonder for along time if im messing something up because also these settings dont seem right, because in cs the zoom ratio scope is .818933 or whatever.
  7. whats the difference between affected and independent on the ADS Field of View section?
  8. I tried to do it by distance with the same distance as bf1 on the 10x you said which is 241.3204 inches to the 6x in bfv which looks like this to give you an idea of what I would of done but I am not 100% if I am correct or not but it looks like you would use these settings, of 0.6 basically GstInput.SoldierZoomSensitivity6x00 0.600053 on the 6x while having 0.0113 as your sense..but I haven't worked much with this games scope senses and things so like I said I'm not sure but I try to help I used 1080p monitor at 24in 400dpi 16:9 on the monitor I don't know if it matter much or not but there you go so you can see. Battlefield V - 6.00X Zoom Sensitivity Sensitivity 1: GstInput.MouseSensitivity 0.0113 Sensitivity 2: GstInput.UniformSoldierAimingCoefficient 0.000000 Multiplier 1: GstInput.SoldierZoomSensitivityAll 1 Multiplier 2: GstInput.SoldierZoomSensitivity6x00 0.600053 360° distance: 241.3206 inches Discrepancy: 0.0001% (0.0002 inches) Config FOV: GstRender.FieldOfViewVertical 55 Actual VFOV: 9.9 degrees Actual HFOV: 17.51 degrees
  9. Hello I was wondering what the values for the scope sensitivity are in insurgency, the default values are as follows. normal sensitivity 6.0, iron sight 1.0, and scoped sensitivity 3.0. So when I goto convert there is only 2 values one for the normal sense and for iron sight. the normal one is the same as csgo (same engine) so in this case I would be using 3.5 so that is also 3.5 but when I plug it in it says for the iron sight 1.058620 when I would expect 1.166666 but I am guessing fov is factored in here etc to come to this value of 1.058620. However the scoped zoom sensitivity is missing, this being the default half I could assume it would be 1.75 in my case to keep things relative but im not factoring in fov etc what happens if I use also 3.5 on this does this make this a 1 to 1? Was hoping someone who knows can help me setting this setting. This is also for the original insurgency not the new one.
  10. Basically there is a value in the PUBG appdata config file called this "(SensitiveName="ScopingMagnified",Sensitivity=50.000000,LastConvertedSensitivity=0.020000)" and when I convert the csgo sense from 3 to pubg ALL there is listing of all the values except this one that I put in this post here. Do you know what I mean or did I miss read your reply?
  11. Title kinda says it all but im wondering what I should be using for the "Scope Magnified" value in the config file, all the values are there for all of the scopes except for scope magnified, im guessing that is when you hold your breathe and im not sure what to use in it? i been using scoped but i have a feeling that that value actually isnt the correct one to be using. thanks for any info.
  12. They recently changed their sensitivity settings in the options menu and wanted to give you a heads up, it feels a lot slower as well, compared to the old one like they maybe cut it in half. Please check into it! Regards.
  13. hmm, not sure exactly what that means but it sounds nice.
  14. ok well what i did was i used something like a 0.039584 coefficient and then made mouse sens 7 and the ads sense 97 which gave me 3.6 on both. the math comes out to within .000009 from hipfire to ads or somethin like that, thats how i did it for now and it works. curious to see what you have on the update.
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