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lolredy

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  1. I deleted the userinput.ini file from the unreal folder like you asked and everything seems fixed now, thank you very much.
  2. Yeah, it really is not the same. The 0% hipfire conversion from apex to pubg is perfect...It's just that as soon as I zoom in with a scope like 2x, 3x, 4x, etc...it really gets out of control. I have to lower the scopes' sens to like 10% for them to be ''usable''. Iron sight, red dot and holo seem fine for some reason. But anyway, I did find some workaround. If I log onto a different windows account, the problem seem to disappear.
  3. thanks for helping, unfortunately it doesn't seem to fix it. I also tried to uninstall the game fully(deleting all config files and all) and reinstall it but it didn't help either. I just converted my Apex's sens to BFV without too much trouble. So I don't get why this is happening with pubg, lol. Maybe ill just try to manually mm0% it.
  4. I have the same issue. I converted my Apex legends' sens to PUBG using MM%0 but scopes in pubg feel wayyy faster. And I think that's because they are if I'm not doing something wrong. I tried to compare 8X scope in Apex legends to 4X scope in PUBG. They both have around the same FOV and distance and yet the 4X scope travels for a much longer distance when going from one side on the mousepad to the other. But that said it might be a wrong way to test it. Did they do something to pubg's sens because when I used to play it like 2 months ago, I don't think scopes felt that unplayable and I didn't change much if anything at all ever since.
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