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Ir0n

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  1. I mean the same true FOV. Check this example, boundary conditions are all identical, but sensitivity calculation for ingame seems to be off somehow.
  2. Just wanted to notify that either the calculated "ingame" values for some sensitivities are wrong or the "config file" ones. At least the results are not equal when doing a calculation (same FOV of course). Maybe you could check? Best regards
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