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yne

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Everything posted by yne

  1. Cool! Thank you so much. I'm imagining you get these types of questions very often from people like me, so thanks for the patience with them. What you've done in this website is amazing, which is why I paid for the subscription in the first place. I appreciate the work and also the very fast replies! btw, love the username. suits it very well
  2. I kind of understand it know. So, if I want to match my CS:GO zoom sens to Valorant zoom sens, I'll have to choose one of the available zoom options (2.5x, 5x, etc). If I choose 2.5x, this would make the conversion between my CS:GO zoom sens value to the Valorant 2.5x zoom sens correct (in this case, Scoped Sensitivity Multiplier = 1.049 [2.50X - Operator, Marshal]), but the same cannot be said for the other Valorant zoom options. But my question is: Which zoom scaling is the calculator considering in the CS:GO aim input? The Zoomed 1, Zoomed 2, etc? In addition, did you choose MDV 133% because its close to Viewspeed Horizontal?
  3. I'm still confused. I want to convert my CS:GO zoom sensitivity to Valorant zoom sensitivity. My difficulties are regarding which option to choose on the "aim" field, both on the CS:GO input and on the Valorant input. For both games, there are many options for "zoom sensitivities" (such as Zoomed 1, Zoomed 2, etc), even though there's only one zoom multiplier value that the user can change in-game. If I don't select an option that includes a zoom sensitivity on the CS:GO aim field, I am not able to input my zoom sensitivity value. So, should I do the following? CS:GO Aim Field: Zoomed 1: AWP, SSG 08, G3SG1, SCAR-20 Valorant Aim Field: 2.50X Operator, Marshal Below are all the other required values for the calculations: CS:GO inputs Sensitivity: 1.1 Zoom Sensitivity: 1.2 DPI: 800 (Resolution: 1024x768) (Monitor Size: 24) (Aspect Ratio: 4:3 Stretched) (FOV: 90) (FOV Type: Hdeg 4:3) (Raw Input: On) Valorant Inputs: Sensitivity: 0.346 DPI: 800 (Resolution: 1920x1080) (Aspect Ratio: Native) (Monitor Size: 24) (FOV: 103) (FOV Type: Hdeg Res) Also, I have another question. Do zoom multipliers work in kind of the same way across all games? I saw this on a reddit thread, and though the formula might apply to other games as well: (Zoomed FOV / Normal FOV) * sensitivity * zoom_sensitivity_ratio_mouse Thanks in advance
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