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Micky Aspire

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  1. So I want to know what sensitivity 55 sens/1600 DPI translates to when I use 1700 DPI instead. Basically I want to use 50 sens in game so I'm testing to see what DPI is required to have the same sens as 55/1600. (I know I could probably calc that myself but I'm clueless) Why does this require Premium? Is this considered a monitor distance calculation? I have "Convert from" set to Sensitivity too so idk.
  2. Hold up, I think I might have misunderstood. When you're talking about coefficient in the instructions, you mean the % value right next to Monitor Distance or the Sensitivity 2 field? The way I understood it, the 133.33% is the coefficient and would be calculated and added automatically, and the Sensitivity 2 fields are the result of that coefficient? ("This can be overwritten by entering your own coefficient in the field, but using the calculated one is recommended.") But I guess you're saying I have to add that value and then it fills in the Sensitivity 2 fields?
  3. Oh, I left it on Config File as that's how it was shown in the example. However even switching to in-game doesn't do anything for me. This is what it looks like now. Any idea?
  4. In the instructions it says that games supporting Monitor Distance Coeffiecient automatically add the fitting placeholder value. Using the exact same games/inputs of the example shown in the instructions (see pic) I can not get a placeholder value of 133.33 to appear, it just stays blank. Am I doing something wrong or was this changed?
  5. So I've been trying to figure out what the CM/360 of an old shooter I used to play was. The game was called Alliance of Valiant Arms (it's not online anymore). I still had the settings saved, but after inputting the values I noticed that changing the aspect ratio impacted the CM/360. Changing resolution but keeping the aspect ratio was fine though. Is that intended? I tried many of the other shooters I play and for none of them it seems to be the case that aspect ratio affects this. Now I'm just confused.
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