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Wiet Pot

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  1. https://www.mouse-sensitivity.com/?share=59d6d9a1b37456c3bdc83b5d8dcbd9b4
  2. What exactly do you mean with "same sensitivity"? Different weapons (even ARs vs SMGs) have different FOVs when ADS, meaning it won't really be the same anyhow. If you refer to moving your mouse the same distance for 360 measurement than this is heavily discouraged and not something you would be able to achieve for all weapons, you'd have to choose. What you realistically want is to use relative and then experiment with the monitor distance coefficient value, this value is what scales the sensitivity for different FOVs (aka different weapons when ADS). The default is 1.33 which is the same as CS GO and other games and this means, presuming you use a 16:9 monitor, you are matching 75% of your monitor distance. I'd recommend reading this excellent thread if you want to have a better understanding of this concept, but if you want to keep it simple: If 1.33 feels too slow, go for 1.78 which will match your monitor distance 100%. If it is too fast, try 0% which is actually by a lot of people (including clever ones who have done the maths) the preferred value, and is what Apex Legends eg uses by default. If you've never used this, it will take some time getting used to and on a lower base sensitivity, sniper scopes might be difficult but for tracking with regular guns, it has improved my tracking greatly. Otherwise, go with any arbitrary value between 0 and 1.78 as this means it will still scale all ADS FOVs with this value, whichever you feel is best.
  3. Does anyone know how to set the FOV with decimal points?
  4. Then you should use relative with coefficient 0.0, this is the same method (0% MM) as Apex and older CODs. Legacy is supposed to do this too, but has issues with different FOVs, I believe MW had this issue too until it was patched. (but I am sure @DPI Wizard can provide more detail) Normally, the scaling when using relative should work with either independent or affected ADS FOV.
  5. This quick update is much appreciated! No surprise the conversion from MW is identical, maybe I should play other game series just to get more out of this website hehe.
  6. Right, that does make sense! I get your point but for me personally, I was training flicks on my HIP sense but I was just having quite some issues consistently tracking running / strafing enemies. Since like 90 percent of my gunfights are in ADS mode (AR or SMG, which thanks to this site I discovered has a different FOV despite using the same sights..) I thought it would make most sense to try and replicate the ADS sens in an aim trainer. Having said that, there is no recoil in these trainers and I am not quite convinced whether the best training method might still be a custom match on Shipment with bots, as you rightfully say, I would literally only be training for one game.. so why not train in that game in the first place. (bots trolling you is a good counter argument though, hehe)
  7. Thank you so much for checking this! And that makes sense, of course. PS: I've encountered your name throughout the years on Battlelog, Reddit and now here and your posts have really helped me and made me think about the concept of aiming and muscle memory, in fact my 0 percent coefficient choice was partly due to posts of yours. So you replying is quite a cool full circle moment haha. (sadly, as you can see, I have not quite grasped all the concepts you have attempted to explain throughout the years but I am trying!) Thank you as well! I have attempted this now but I am a bit confused as to how I could then train my ADS sensitivity in Kovaak's. Perhaps I am missing something but there is no support on Kovaak for the MW ADS options as there is on this site eg, there is an option to use 'Zoom Sens Auto Scale ' and an option for ADS FOV though. Assuming Zoom sens auto scale uses 0 percent, I still am not sure how to retrieve the correct ADS FOV value without selecting the specific aim in the tool. As such, I figured my solution of using the HIP in Kovaak as the actual ADS in MW could work, although having my proper HIP value and then an ADS value would perhaps be the best scenario! (although not all trainings have ADS support, sadly)
  8. Hey guys, I am trying to convert my MW ADS sens to Kovaak's Hip's sense (as the ADS sens for Kovaak is not available for every training, if this is a poor idea please let me know). I play with 6 sens, 120 FOV, relative with coefficient 0 percent and ADS affected. As this is my first time using this website properly, I would really appreciate it if someone could verify my calculations. Thanks in advance! My logic essentially is to select the ADS I want to train (either AR iron / reflex sight or SMG iron / reflex sight in my case), and use the FOV the tool calculates as an FOV value for Kovaak's but I am not certain this method is accurate. I am also not entirely certain I converted my ingame MW setting of relative, 0 percent coefficient correctly into the Monitor distance vertical field, is it supposed to be 0 percent and then 100 percent scale?
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