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Quasar36

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  1. I was doing it manually with a texture on the wall, I thought 2 pixels/count meant that I would always skip 1 pixel per count and that they would be always the same pixels. A sens of 5 gives me 3240 counts for 360 so I see now why it lines up but it also shows 2.009 pixels/count, what does it exactly mean? Every 112 pixels it will skip 1?
  2. I've been testing around different sens for some clip lineups. I tried sens 4.977720 using cheat engine because according to the calculator it should give me 2pixels/count at 86fov. I looked at a specific pixel and did a 360 spin to see if I could still line it up but it didn't work, it would always shift 1 pixel after doing a 360. If I instead use 5 with cheat engine or ingame, I can line it up after every spin. Either I'm doing something wrong, or the calculator is off
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