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COMECOCO

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COMECOCO last won the day on September 26 2015

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  1. This is weird, just read all 5 pages of comments no one say a word about acceleration in vehicles. It is just me ? Now that i think about it, i only use tanks, but im not sure if its the same with the other vehicles, what im sure is that it's driving me crazy, the feeling when you move the mouse and the turret gets there like 1-2 seconds before is extremely frustrating. I'm using MDH 100%, ADS ON, USA OFF (Use that for high zoom scopes) and in game Mouse RawInput or whatever option OFF. Plz Wizard! Is just the way this is?
  2. I had the same predicament few months ago, I think the only way to achieve that is using scripting directly in your mouse, if your official mouse app supports that. From what I check Aerox 3 Wireless is Steelseries, but have no idea how Steelseries works. Some people probably will think about an Autohotkey macro, but I don't think ahk will be able to switch dpis directly on the mouse, and since you want to do that with your right click is a bit more complicated. My recommendation, check your app documentation to see if they support some kind of scripting language, like Logitech does with Lua.
  3. You are not a wizard............ you are the king! Thanks!
  4. Did the new update affect the sensitivity calculation since devs introduce the first person mode?
  5. Can u add something basic, even if its not perfect?
  6. Nice thank u GLiSN...actually my desktop res is 2560 x 1440...according to the calculator my mouse needs 650 dpi in windows to match my base 2.9 CSGO...(converting from game to windows) My idea always was like to "sync" all my others sensitivities (desktop included) to match CSGO, it is like i want everything to match that game and keep it consistent.. For example i "move" my settings from CSGO (2.9 sen 400 dpi 27 inches monitor and default 90 fov) to Overwatch default fov too... i got 9.37 sensitivity IF i choose match at 100% but if use 25% the calculator gives me 9.15 and thats exactly what i dont understand... What is the best match to use from and why?
  7. I think we need a better clarification on how to use the calculator... After i read this idk what im doing anymore... lets say i have a BASE sensitivity that i want to export to every game i have and even to windows. What i mean with this? Well that i want to move exactly the same way in other games and have the same "feeeling" of movement on every single one, and yes windows and 2D games too. But after this idk what to use... for example lets say my base game Counter Strike go i use this: Sensitivity: 2.9 Mouse DPI: 400 WPS 6 (Disabled accel in windows) Monitor 27" FOV 90 So now i want to have the same aim on overwatch for ex...? What match i have to use 0% 25% 65% 100% ???? Some of u said 0% is the best , others say 25% is the best!! i do all my calculations at 100% So i did this wrong? I just dont understand!!! Can someone give me a hand please!!
  8. Wizard Epic Games paragon suffer a big big update who change lots of things and diferent aspects of the game.... can u check if now is posible to do your magic there?... thanks
  9. Can u please do something with Epic Games Paragon at least temporal... I mean we are playing with x sen without even know if we are close or far of our normal every game sensitivity... just an idea tho... thanks
  10. im sorry idk if im getting this wrong but... when i convert using monitor distance 100% give me one sen with the dafult fov... even when it says its not affected by fov... if i change it the final sens change...am i doing something wrong?
  11. OK Wizard i will be listening for any change... thank you!
  12. Yes.. i just check it and is 100 fov.... But i still dont understand if im keeping my aim constant in every game ... could you give me a hand Wizard? What i mean is... i want my UT4 sen as base for every other game i have... My exact settings in UT4 are: Aim (Hip-Fir IN GAME) Sensitivity 2.5 DPI 400 WPS 6 Resolution 1920 x 1080 FOV 100 (I double check) So my question is... can i be 100% sure that my aim is the same if i use Convert Monitor Distance to Match at 100%... and just convert my UT4 base sen to every game... or is better to convert the 360 distance? Thanks for your work Wizard!!!!!!
  13. Wizard i didnt find another way to contact u... i have a software who makes the mouse move for a user defined period of time and resolution (pixels in this case)... For example... I setup unreal tournament 4 (Hipfire In-Game) sen at 2.5 @ 400 mouse dpi default 100 fov With test and error i found that i have to setup the soft to make the mouse move 1pixel at 500 hz mouse frecuency for exact 16 seconds.... With this i do an pixel perfect 360 rotation... Now i go to the calculator and set this sens and transfer it to Counter Strike as you show in the video... Do exactly the same procedure in Counter Strike... But the crosshair always go further... like the calculated sen for CSGO is higuer than UT4 calculated sen.. Did the same test with UT3 and the crosshair again go further for what i can see the same distance he goes further in CSGO. Can we contact each other somehow so i can show u the videos (dont have it now but i can make it for you)... Thats all thanks Wizard Edit: Testing i find out this... If i use Convert Monitor Distance to. in the game i want (like CSGO) it give me sensitivity "2.797407" and the crosshair go further... But if i change the option to Convert 360 Distance it give me sensitivity "2.556581" and that one fits my UT4 360... So i confused here if i use Convert Monitor Distance option, not all games will do the same 360? am i doing something wrong?
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