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yejosheph

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Everything posted by yejosheph

  1. So this is the result I got with the a kit totalling in 10% reduction in turning speed. So the result I'm looking at is 51.64cm for 360, therefore my sensitivity should be lowered by approx 3.1% right?
  2. Do I need to understand DAC or aim curvature, and do I lock physical sensitivity?
  3. Hey so I'm using Kovaaks sensitivity matcher and for this 10% kit this is the measurements I'm getting. I'm not sure what the yaw for EFT is however? Do I also need to calibrate this program with my mouse?
  4. Do you mind telling me your process to calculating sensitivities? I'd like to go through and manually test every armor
  5. Thank you! This explains truly explains a lot.
  6. Thanks a lot! When you have time could you take a look at the SIG TANGO6T 1-6x24? The new SPT 3.8.0 has been released too.
  7. Thanks for verifying! In regards to the Elcan scope, I meant its FOV. The calculated sensitivity seems to be erroneous, as it is identical to the result for weapons with no attachments (iron sights). The scope's FOV when aiming down sights is less than a Holo, more than a Vudu, so it shouldn't be same as iron sights.
  8. I'm not sure if there has been some sort of changes with the most recent patch, but I'll use this loadout which is totals 18% change in turning speed as an example. I wish to convert my monitor distance from CS2 to Tarkov, with similar FOVs. Here is link to my calculation. I understand that the calculation process was done by dividing current sensitivity by (100-change in turning speed), but when applied in game, it feels faster than it should be. Is there any way to verify this scientifically? Another issue is the calculation of the Elcan SpecterDR: Link. There is no way it should be this fast? It has less zoom than the Vudu and more than a Holo; yet why does it have the highest sensitivity out of them all; instead of being somewhere in the middle? I theorize its true sensitivity should be similar to the Valday PS320, which is basically its counterpart in game.
  9. Escape From Tarkov https://www.escapefromtarkov.com/ Pre-purchase Hello, this game is already working in the calculator, but I believe it has been some years since it was last updated. New scopes and sights have been added, and the biggest issue for me is Sensitivity 1: Total "Change Turning Speed" is not being calculated correctly. I'm not exactly sure how the calculator works, but in game it is a simple percentage modifier. When I use a calculator to multiply the percentage to I get a different result to what mousesensitivity.com offers. I first noticed this when I felt my sensitivity was too fast in game.
  10. There has been many new updates that altered the sensitivities and magnifications of various sights and scopes in the game, especially in the last patch a month ago - I noticed that on this site the last update was 2020, so an update would be appreciated!
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