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gggcck

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  1. Can I ask a question about Monitor distance dynamic? The Monitor distance dynamic method is based on vfov. In CrossFire vfov is fixed when I change my res from 1920x1080 to 800x600 I used this method to trans my sens and feel the horizontal sens is become fast. But In Pubg the vfov is dynamic when I used this method to change my sens I feel my sens is slower. Is that possible to give a option which divid Monitor distance dynamic horizon and vertical?

    1. gggcck

      gggcck

      I think when u play Pubg or Crossfire  the horizontal sens accuracy is much important then vertical sens. Because the flicking u doing in both games is basically on horizontal.

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