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Lizardizzle

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Everything posted by Lizardizzle

  1. With the release of 1.0, are there any config, zoom sensitivity, or FOV differences? The in-game menu has been reworked.
  2. Are the GstRender.FieldOfView #.# and GstRender.FieldOfView_StoredData #.# commands within ProfileOptions_profile compatible with the calculator? The in-game slider is fairly inaccurate to use.
  3. I remember seeing in the reddit thread of the newest patch that a dev responded they're getting the separate scope sensitivities into the game. Glad to see them getting there, even if they're iffy at the moment. Doesn't each gun have its own FOV per zoom level per scope?
  4. Has anyone seen any developer comments on the per-scope sensitivity adjustment? I've seen occasional Reddit comments (and left a couple of my own), but haven't seen any developer reply. 0% is pretty uncomfortable since I'm used to Battlefield's 100% Monitor Distance Horizontal.
  5. Brink is now free to play on Steam. http://store.steampowered.com/app/22350/BRINK/ I remember following its development a bit, and hearing that it was decidedly mediocre, but am interested in trying it out. I can't find a single mention of the game on this site, so if there ever were a time to get it into the calculator, now'd be the time. I'd also certainly appreciate it! The in-game mouse sensitivity is just a bar and not easy to make small adjustments with, but I'm sure a console command exists, or at least config files. There's no FOV adjustment, but a quick Google search taught me that you can change it by enabling the console and using "ui_fov" from 70 (or 75) to 110. The value seems to be vertical instead of horizontal, as 90 is pretty dang wide, and 103 is even wider. Another Google search brought me to a tool called the "Brink Configurator" but I'm hesitant to use it. I'm assuming it just edits config files though.
  6. Currently, the "FpsCameraFov=X" in the config file seems to be misspelled as "FpsCamearFov=X" which I find funny. It's the test build, so I know it isn't final. Also, I know the value maxes it 103 in the game's settings, but what happens if you set it beyond it in the config file? Does it just force it back to 103?
  7. The test server is live with the first person only mode and new FOV slider that goes up to 103 in the game's settings. First things first: Can the FOV be adjusted with the calculator as it is now, despite not being in the live game yet, and if so, what FOV type is it? Also, if I change the FOV to 103, is it already known what the different FOV values are for all the zoom levels in the game, or do those change based on the FOV you select in the game?
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