Added with both hipfire and ADS sensitivity.
Wizard DPI Wizard 3,866 Posted February 26 Wizard 2 hours ago, crowcrowcrow said: Can we get a update for the new upcoming 3.5x changes? Working on it Link to comment
Wizard DPI Wizard 3,866 Posted February 26 Wizard 3 hours ago, crowcrowcrow said: Can we get a update for the new upcoming 3.5x changes? The 3.5x is just the 4x renamed, and it's still the 4x in the config file. Other than that everything else is the same except for the removal of 1.5x, 2x and 3x. I'll keep them in the calculator for now in case someone wants to know what their previous sensitivity was. crowcrowcrow 1 Link to comment
crowcrowcrow 0 Posted March 8 (edited) Is there anyway to adjust the mouse pitch sensitivity? Spoiler Also I'm unsure how to do these conversions from 1.5x -> 2.0x https://www.mouse-sensitivity.com/?share=cb679ae7e6f3fa97fdc9b93a9c3311fa I'm positive something is wrong judging by the fov values. Edited March 8 by crowcrowcrow Link to comment
Wizard DPI Wizard 3,866 Posted March 8 Wizard 3 hours ago, crowcrowcrow said: Is there anyway to adjust the mouse pitch sensitivity? The pitch sensitivity is affected by the Y Scale configuration in the calculator settings. It defaults to be the same as the X sensitivity. However, you have entered 4.1 as yaw sensitivity, but this sensitivity does not support decimals. The same goes for the pitch sensitivity, so it is rounded down to 4. Link to comment
Needfor940 0 Posted April 8 Hi! Could someone give me the MDV? 177% of ADS and Scope? Link to comment
LeopardTurret 2 Posted April 8 1 hour ago, Needfor940 said: Hi! Could someone give me the MDV? 177% of ADS and Scope? What's your hipfire sens and mouse DPI? Link to comment
Needfor940 0 Posted April 8 1 minute ago, LeopardTurret said: What's your hipfire sens and mouse DPI? 400dpi/8-8 Link to comment
LeopardTurret 2 Posted April 8 2 minutes ago, Needfor940 said: 400dpi/8-8 Oh yea I forgot; I need your FOV too Link to comment
Needfor940 0 Posted April 8 16 minutes ago, LeopardTurret said: Oh yea I forgot; I need your FOV too oh yes, logical :'D 87fov Link to comment
LeopardTurret 2 Posted April 8 3 minutes ago, Needfor940 said: oh yes, logical :'D 87fov I'm not sure if you meant 178% MDV (because that's the more common one), but regardless, the calculation for 177% and 178% end up being the same result anyway. Link to comment
Needfor940 0 Posted April 8 1 hour ago, LeopardTurret said: Nem vagyok benne biztos, hogy a 178%-os MDV-re gondoltál (mert ez a gyakoribb), de ettől függetlenül a 177%-os és a 178%-os számítás végülis ugyanazt az eredményt adja. Yes, that's what I thought. Thank you so much Link to comment
Audenian 0 Posted Saturday at 02:28 PM (edited) Le 08/04/2024 à 20:32, LeopardTurret a dit : I'm not sure if you meant 178% MDV (because that's the more common one), but regardless, the calculation for 177% and 178% end up being the same result anyway. How du u had this resulat for ads ? it was what i looking for to have a constant aiming between scope and having same feeling. I put the same as you in te calculatour but all my scope are at "50". And your result are good because i did my R6 sens with my hand "feeling" and my scope ADS is very near your calculator result. I search an option to put a coefficient like 1.77 or 1.33 but i don't found it. Edited Saturday at 02:29 PM by Audenian Link to comment
LeopardTurret 2 Posted Saturday at 08:03 PM 5 hours ago, Audenian said: How du u had this resulat for ads ? it was what i looking for to have a constant aiming between scope and having same feeling. I put the same as you in te calculatour but all my scope are at "50". And your result are good because i did my R6 sens with my hand "feeling" and my scope ADS is very near your calculator result. I search an option to put a coefficient like 1.77 or 1.33 but i don't found it. At the top of the calculator, make sure the mode is on 'Default' or 'Advanced' and enter '178' in the Monitor Distance - Vertical section. Also, don't forget to input your R6 Siege FOV in the calculator or else the ADS results will be wrong. Link to comment
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