August 21, 201412 yr Wizard Just updated this game to reflect the latest build, and also added calculations for in-game settings. Change aim to swap between in-game and config file calculations! View full update Join the community on Discord!
August 23, 201412 yr So when are we going to actually be able to play UT4? What is the date for beta and full release?
October 24, 201411 yr The calculator for UT4 is not correct anymore. A lot has been fixed regarding FOV and mouse input in the last weeks. Would be nice if it gets an update Also: Where is UT99?
November 19, 201411 yr Hey, did you manage to re-analyze UT4? Its the game i need this awesome site for the most
December 3, 201411 yr Author Wizard Hey, did you manage to re-analyze UT4? Its the game i need this awesome site for the most Stupid question, but where do I find the alpha releases? Do I need dev kit access? Join the community on Discord!
December 3, 201411 yr https://forums.unrealtournament.com/showthread.php?14290-New-playable-pre-alpha-build-posted-11-21
December 13, 201411 yr Stupid question, but where do I find the alpha releases? Do I need dev kit access? You can download the Unreal Engine Launcher and if you have a UnrealTournament.com forums account, the game will show in the launcher, from there its just a click to install the newest build
January 4, 201511 yr Bump You can download the game via unreal engine launcher. Here is a link with the launcher download: https://forums.unrealtournament.com/showthread.php?12011-Unreal-Tournament-Pre-Alpha-Playable-Build
January 4, 201511 yr Author Wizard Thank you all! Downloading now, and I'll try to update this game tonight. Join the community on Discord!
January 4, 201511 yr Author Wizard Just updated this game to reflect the latest build, and also added calculations for in-game settings. Change aim to swap between in-game and config file calculations! Join the community on Discord!
January 6, 201511 yr the distance calculator doesn't work for me. "Recommended new max DPI: 87550 DPI"
January 7, 201511 yr Author Wizard the distance calculator doesn't work for me. "Recommended new max DPI: 87550 DPI" I see there's an error, searching for the root cause now! Join the community on Discord!
January 7, 201511 yr Author Wizard Kinda fixed it now, but it might be a few % off with different FOV's now. Looking more into it soon! Join the community on Discord!
January 8, 201511 yr Hey, thanks for looking into it but it still seems wrong. About 5cm off. Setting everything in advanced mode with the right FOV and resolution and everything and trying to get 35 cm for 360° but testing the setting it spits out ingame gives me about 30cm for 360°. Same test with other games is on point though. Something isn't right Edited January 8, 201511 yr by rePete
January 9, 201511 yr Author Wizard Hey, thanks for looking into it but it still seems wrong. About 5cm off. Setting everything in advanced mode with the right FOV and resolution and everything and trying to get 35 cm for 360° but testing the setting it spits out ingame gives me about 30cm for 360°. Same test with other games is on point though. Something isn't right Yeah, there's a problem with the FOV portion of the calculation. I know what's wrong, just need a bit of programming to fix it! Join the community on Discord!
January 28, 201511 yr Author Wizard Hey, thanks for looking into it but it still seems wrong. About 5cm off. Setting everything in advanced mode with the right FOV and resolution and everything and trying to get 35 cm for 360° but testing the setting it spits out ingame gives me about 30cm for 360°. Same test with other games is on point though. Something isn't right This is now fixed, and is 100% correct Join the community on Discord!
March 4, 201511 yr Author Wizard Think this is broken again seems vastly off the mark. Tested with the latest release now, and it seems to be right on the spot still. Be sure you are using the right calculation, as there is one for the in-game setting, and one for the setting in the config file! Join the community on Discord!
March 5, 201511 yr UT feels off for me too.. I can do a 360 turn in UT with less distance. 1800 DPI Is this the right conversion ? I set in both game/config. Current Game Quake Live - Hipfire Sensitivity: set sensitivity "1.25" 360° rotation: 7.2727 inches Discrepancy: 0 inches Actual HFOV: 115.63 degrees 2.018186 radians Config HFOV: 100 degrees 1.745329 radians VFOV: 83.58 degrees 1.458775 radians HFOV Ratio: - 2.593378 ratio New Unreal Tournament 4 - Hipfire (in-game) Sensitivity: Mouse Sensitivity 1.025579 360° rotation: 7.2727 inches Discrepancy: 0 inches Config FOV: ConfigDefaultFOV=100 VFOV: 67.67 degrees Unreal Tournament 4 - Hipfire (file) Sensitivity: AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.014807,Exponent=1.000000,bInvert=False)) 360° rotation: 7.2729 inches Discrepancy: 0.0002 inches Config FOV: ConfigDefaultFOV=100 VFOV: 67.67 degrees Edited March 5, 201511 yr by jolty
March 5, 201511 yr Author Wizard Thanks, found the error. There is a problem with the FOV portion of the calculation (again!). The formula is correct, but it's using the wrong FOV value. Looking into it now. Join the community on Discord!
Create an account or sign in to comment