Wizard DPI Wizard Posted November 8, 2014 Wizard Share Posted November 8, 2014 Soldiers. Scientists. Adventurers. Oddities. ADDED! - NOW UPDATED WITH WIDOWMAKER ADS! View full update hejyhej, Ankore and Noupoi 3 Link to comment
Ankore Posted October 25, 2015 Share Posted October 25, 2015 Almost there DPI Wizard 1 Link to comment
Ankore Posted March 8, 2016 Share Posted March 8, 2016 http://www.playoverwatch.com Will be added as soon the beta is up and I have a key! Please, add it from 3 to 9 May asap (open beta officially announced). Finally! yay! Link to comment
Jakob Brogaard Posted April 11, 2016 Share Posted April 11, 2016 Can't wait for this! Ankore 1 Link to comment
kursix Posted April 16, 2016 Share Posted April 16, 2016 Can anyone offer their account up now so he can add it? Link to comment
Carlos Cisneros Posted April 16, 2016 Share Posted April 16, 2016 Waiting for overwatch... Im using sensitivity 7 with mouse dpi 900 if it works... 6 windows accel Link to comment
kursix Posted May 2, 2016 Share Posted May 2, 2016 Overwatch Open Beta is on right now. Is anyone letting you use their account or do you have your own? Link to comment
kursix Posted May 3, 2016 Share Posted May 3, 2016 If all you need are some details on the game I can send them to you. Link to comment
kursix Posted May 3, 2016 Share Posted May 3, 2016 (edited) I really need this to get added asap. Edited May 3, 2016 by kursix Link to comment
Jakob Brogaard Posted May 3, 2016 Share Posted May 3, 2016 I've been told that Overwatch uses the same mouse input system as Quake. If anyone could try converting their sensitivity from one game to Quake, and use those values in Overwatch, that would be great. Link to comment
colesy Posted May 3, 2016 Share Posted May 3, 2016 The way to calculate your sensitivity is to take your csgo/cod/quake sens and divide it by 30 and then multiply it by 100. Unfortunately if this gives you a non-integer value it means that your sensitivity will be inaccurate as the OW sensitivity slider only uses integers... Link to comment
Wizard DPI Wizard Posted May 3, 2016 Author Wizard Share Posted May 3, 2016 Boom! ADDED! Link to comment
Wizard DPI Wizard Posted May 3, 2016 Author Wizard Share Posted May 3, 2016 I don't see it Remember to use the calculator on the main page Ankore 1 Link to comment
Ankore Posted May 4, 2016 Share Posted May 4, 2016 Remember to use the calculator on the main page True. You did some changes :3 btw, could you add an option for widowmaker ADS? I don't know if it works the same or what, would be cool if you take a look on it. Link to comment
Wizard DPI Wizard Posted May 4, 2016 Author Wizard Share Posted May 4, 2016 could you add an option for widowmaker ADS? Done Link to comment
poppe Posted May 5, 2016 Share Posted May 5, 2016 Could you add Widow zoom sensitivity that is equal to zoom_sensitivity_ratio "1" in CS:GO? luigisaMa and mervsy 2 Link to comment
Wizard DPI Wizard Posted May 5, 2016 Author Wizard Share Posted May 5, 2016 Could you add Widow zoom sensitivity that is equal to zoom_sensitivity_ratio "1" in CS:GO? For what weapon in CS:GO? I guess different weapons have different zoom sensitivities. Link to comment
poppe Posted May 5, 2016 Share Posted May 5, 2016 For what weapon in CS:GO? I guess different weapons have different zoom sensitivities. AWP please. Link to comment
Dergless Posted May 7, 2016 Share Posted May 7, 2016 Is there a difference between the standard fov and the zoomed fov of widowmaker? It certainly feels that way in game. Link to comment
Wizard DPI Wizard Posted May 7, 2016 Author Wizard Share Posted May 7, 2016 Is there a difference between the standard fov and the zoomed fov of widowmaker? It certainly feels that way in game. Yes, it's different, I'll update the Widowmaker ADS with the correct FOV later today. Link to comment
Dergless Posted May 7, 2016 Share Posted May 7, 2016 (edited) Yes, it's different, I'll update the Widowmaker ADS with the correct FOV later today. Awesome thank you so much! I'm trying to find the correct "relative aim sensitivity when scoped" value to make scoped and unscoped sensitivity feel 1:1 (based on FOV differences) Edited May 7, 2016 by Dergless Heio 1 Link to comment
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