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Soulmask

See the game notes for instructions on how to disable smoothing.
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Blood, Fuel, Ammo & Speed

The sensitivity slider is not accurate, expect some discrepancy. Use the registry calculation for best accuracy.
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My Friendly Neighborhood

There's a lot of negative acceleration with fast movements, expect some discrepancy.
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Steel Hunters

See the game notes for instructions on how to disable smoothing.
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V Rising

Use the config file for best accuracy.
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Fallout: New Vegas


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  • 2 years later...
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  • 3 weeks later...
  • Wizard

 

I don't understand the difference between the FOV command you put ("fDefaultWorldFOV=90.0"), and the game's default one ("fDefaultFOV=75.0000")?

 

I found "fDefaultFOV=75.0000" in my Fallout.ini and Fallout_default.ini, but I did not find the "fDefaultWorldFOV" line at all. I think that means my FOV has been 75 the whole time, and the game sets it to that by default.

 

I'm just not sure which line does what, since there's more than one. I also noticed another one in both .ini files: "fDefault1stPersonFOV=55.0000".

There's also some others such as Pipboy and terminal FOV, but I think those are self explanatory.

IIRC when I tested it, changing the "fDefaultFOV" did nothing, while adding the "fDefaultWorldFOV" to the file did in fact change the FOV. I'm not quite sure of the relation and how they work.

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  • 4 years later...

After beating Fallout 3 a few days and doing some more "testing" in NV I can confirm that changing the Viewmodel FoV (fDefault1stPersonFOV) affects fMouseSensitivity, just like in 3. Well, at least changing the Pip-Boy FoV (fPipboy1stPersonFOV) doesn't seem to affect either game, so there is that :lol:.

Also, setting bBackground Mouse to 1 in addition to fForegroundMouseAccelBase=0 fForegroundMouseAccelTop=0  fForegroundMouseBase=0 fForegroundMouseMult=0 seems to make the menus like the main menu and Pip-Boy use raw input, I think??

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