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Pixel ratio - are you pixel skipping?


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On 2/22/2020 at 7:05 AM, DPI Wizard said:

Just added a new feature for advanced and advanced plus modes where you can see your pixel to count ratio.

image.png

Default mode will show the maximum for any aim, while advanced mode will show details for each aim.

A pixel ratio of 1 means that your crosshair moves exactly 1 pixel for every count:

sens3.gifsens8.gif

Going lower means an even smoother movement, like 0.5 pixels/counts:

sens4.gifsens9.gif

Or 0.25:

sens5.gifsens10.gif

Ideally you should not be over 2, as that theoretically means you are unable to aim directly at something on the pixel you skip. Shown here as 2 pixels/count:

sens2.gifsens7.gif

And 4 pixels/count:

sens1.gifsens6.gif

Now as mentioned this is theoretical, the reality is that even at 2 pixels/count variations such as bullet spread will in most games far outweigh this pixel you can't aim at. Also for this to have any real impact you have to aim at something 100-150+ meters away without a scope.

So the bottom line is that it certainly doesn't hurt to make sure the pixel ratio is below 1, but it is by no means critical. Over 2 should be avoided.

Are the images accurate or just example?

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  • 2 months later...
  • Wizard
Just now, Nolorfin said:

So I imagine display scaling is a side effect of this kind of resolution / screen size, and there's no way around that.

Correct. There might be workarounds or hacks to make it go 1 pixel every time regardless of display scale, but I don't know of any. Your mouse settings won't fix it though, that's for sure. It has to be some Windows hack.

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  • 3 weeks later...

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