Jump to content

Project L33T

See the game notes for instructions on how to disable smoothing.
Read more...

Twilight Town: A Cyberpunk FPS

Just added.
Read more...

Contain

See the game notes for instructions on how to disable smoothing.
Read more...

Vomitoreum

Just added.
Read more...

Double Action: Boogaloo

Just added.
Read more...

Apex 110 fov multiplier 1.55 vs 1.571429


Recommended Posts

  • Wizard
3 minutes ago, Konrad said:
Does the calculator take this into consideration?

Yes. The FOV Type of the game is defined as a multiplier in-game as well since the value isn't the actual FOV. The output will always show you the actual FOV based on your input.

I think however the game maxes out at 1.55, any value above this will not change the FOV further.

Link to comment
6 minutes ago, DPI Wizard said:

Yes. The FOV Type of the game is defined as a multiplier in-game as well since the value isn't the actual FOV. The output will always show you the actual FOV based on your input.

I think however the game maxes out at 1.55, any value above this will not change the FOV further.

So to make this clear, if in my config I have 1.55 multiplier defined (cl_fovScale "1.55") I should put this in the calculator and not 1.571429 for the correct result?

Link to comment
2 hours ago, Konrad said:

So to make this clear, if in my config I have 1.55 multiplier defined (cl_fovScale "1.55") I should put this in the calculator and not 1.571429 for the correct result?

1.55 is the maximum for apex legends. It shows ingame 110 FoV which is not correct its about 108. This Calculator shows you the true FoVs.

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...