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Which CPI (DPI) do you use?


Which CPI (DPI) do you use?   

19 members have voted

  1. 1. Hello, I'm see most pro's in FPS using 400 and 800 DPI, but lately more and more peoples choose 1600 DPI because battle(non)sense made video about low latency: https://youtu.be/mwf_F2VboFQ And we can see what most pro's in CS:GO, Valorant, R6S stay with 400 DPI and in Overwatch, Fortnite, PUBG, Apex Legends stay with 800 DPI, I'm know what more DPI we have than more sensitive sensor, because 1/400 DPI = 0.00635 cm, 1/800 DPI = 0.003175 cm, 1/1600 DPI = 0.0015875cm => this reason why 400 DPI feeling more stable for human factor - hand shaking, but in games lower sens make more smooth camera turn and for example we want 34.6cm/360° in CS:GO we set 400 DPI / 3 sens => this 5455 counts for 360° turn camera in game, 800 DPI / 1.5 sens => 10909 counts, 1600 DPI / 0.75 sens => 21818 counts, in first example 400/3 we have stable movement for hands because sensor with 400 DPI not so sensitive but multiplier sens in game is high and we have slightly jerky camera when doing small movements in game (good for switching between targets for close/med distance), but in third example 1600/0.75 we have very smooth camera and many angles when we can place crosshair (perfect for far distance) but 1600 DPI so feeling for hand shaking and second example 800/1.5 is balance for both not so feeling for shaking hands and camera is smooth when we set normal sens (for CS:GO almost nothing using higher than 4.0 sens) and we have comfortable cursor speed in windows / game menu / inventory / buy menu for only using wrist for 1920x1080, for 400 DPI u want using arm + wrist for navigation and 1600 DPI for using ur fingers. This is an interesting question for me and I would like to know from community what do u prefer to use most often and ur reason for this?



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Hello, I'm see most pro's in FPS using 400 and 800 DPI, but lately more and more peoples choose 1600 DPI because battle(non)sense made video about low latency: https://youtu.be/mwf_F2VboFQ And we can see what most pro's in CS:GO, Valorant, R6S stay with 400 DPI and in Overwatch, Fortnite, PUBG, Apex Legends stay with 800 DPI, I'm know what more DPI we have than more sensitive sensor, because 1/400 DPI = 0.00635 cm, 1/800 DPI = 0.003175 cm, 1/1600 DPI = 0.0015875cm => this reason why 400 DPI feeling more stable for human factor - hand shaking, but in games lower sens make more smooth camera turn and for example we want 34.6cm/360° in CS:GO we set 400 DPI / 3 sens => this 5455 counts for 360° turn camera in game, 800 DPI / 1.5 sens => 10909 counts, 1600 DPI / 0.75 sens => 21818 counts, in first example 400/3 we have stable movement for hands because sensor with 400 DPI not so sensitive but multiplier sens in game is high and we have slightly jerky camera when doing small movements in game (good for switching between targets for close/med distance), but in third example 1600/0.75 we have very smooth camera and many angles when we can place crosshair (perfect for far distance) but 1600 DPI so feeling for hand shaking and second example 800/1.5 is balance for both not so feeling for shaking hands and camera is smooth when we set normal sens (for CS:GO almost nothing using higher than 4.0 sens) and we have comfortable cursor speed in windows / game menu / inventory / buy menu for only using wrist for 1920x1080, for 400 DPI u want using arm + wrist for navigation and 1600 DPI for using ur fingers. This is an interesting question for me and I would like to know from community what do u prefer to use most often and ur reason for this?

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7 minutes ago, Insido said:

Hello, I'm see most pro's in FPS using 400 and 800 DPI, but lately more and more peoples choose 1600 DPI because battle(non)sense made video about low latency: https://youtu.be/mwf_F2VboFQ And we can see what most pro's in CS:GO, Valorant, R6S stay with 400 DPI and in Overwatch, Fortnite, PUBG, Apex Legends stay with 800 DPI, I'm know what more DPI we have than more sensitive sensor, because 1/400 DPI = 0.00635 cm, 1/800 DPI = 0.003175 cm, 1/1600 DPI = 0.0015875cm => this reason why 400 DPI feeling more stable for human factor - hand shaking, but in games lower sens make more smooth camera turn and for example we want 34.6cm/360° in CS:GO we set 400 DPI / 3 sens => this 5455 counts for 360° turn camera in game, 800 DPI / 1.5 sens => 10909 counts, 1600 DPI / 0.75 sens => 21818 counts, in first example 400/3 we have stable movement for hands because sensor with 400 DPI not so sensitive but multiplier sens in game is high and we have slightly jerky camera when doing small movements in game (good for switching between targets for close/med distance), but in third example 1600/0.75 we have very smooth camera and many angles when we can place crosshair (perfect for far distance) but 1600 DPI so feeling for hand shaking and second example 800/1.5 is balance for both not so feeling for shaking hands and camera is smooth when we set normal sens (for CS:GO almost nothing using higher than 4.0 sens) and we have comfortable cursor speed in windows / game menu / inventory / buy menu for only using wrist for 1920x1080, for 400 DPI u want using arm + wrist for navigation and 1600 DPI for using ur fingers. This is an interesting question for me and I would like to know from community what do u prefer to use most often and ur reason for this?

that video might show a " delay " but in the end it is hardly significant enough to justify changing ( it essentially jsut brought up something already  well known but sparsely discussed )

i strongly support using whatever works for each individual within reasonable bounds so anything from 300-3200dpi with whatever in game dpi at whatever pointer speed

when i go higher than 400 i tend to lower my pointer speed and in game sense accordingly and at this point  it doesnt really matter what i use i am always at last somewhat stable

15 minutes ago, Insido said:

want using arm + wrist for navigation

know where you are coming from , this is a bit of a simplification realistically you should always use the right part no matter what speed/ setting you use,

the good old " i use fast sens so i use my wrist to maneuver" just adds a higher risk of injury

 

interesting topic ,, although somewhat redundant

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1 hour ago, fortunate reee said:

that video might show a " delay " but in the end it is hardly significant enough to justify changing ( it essentially jsut brought up something already  well known but sparsely discussed )

i strongly support using whatever works for each individual within reasonable bounds so anything from 300-3200dpi with whatever in game dpi at whatever pointer speed

when i go higher than 400 i tend to lower my pointer speed and in game sense accordingly and at this point  it doesnt really matter what i use i am always at last somewhat stable

know where you are coming from , this is a bit of a simplification realistically you should always use the right part no matter what speed/ setting you use,

the good old " i use fast sens so i use my wrist to maneuver" just adds a higher risk of injury

 

interesting topic ,, although somewhat redundant

Yes I don't care about this input lag (delay) by different DPI because this don't affect to game for me, but how fact why many peoples try now 1600 DPI and reason for smooth movement crosshair in game with lowest in game sens, but 400 DPI feeling more stable than 800/1600 DPI, but when we using 20-30cm/360 or faster sens in-game this more hard for effective using 400 DPI and 800 DPI looking better for this range, I'm think subjectively:

400 DPI u want using in game sens not faster 20-30cm/360°

800 DPI = not faster than 10-15cm/360°

1600 DPI not faster 5-7.5cm/360°

But u can always going lower and have more angles for smooth movement

Good article for this: https://www.wepc.com/tips/cpi-vs-dpi/

300-3200 DPI is looking strange range, because sensors have better performance usually between 400-2000 DPI and u don't want using in windows 5/11, 7/11, 8/11, 9/11, 10/11, 11/11 pointer speed because u have inconsistent and pixel skipping in 2D.

Edited by Insido
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it doesnt really matter i use 1600 dpi because i feel comfortable navigating in windows with it since i have a 1440p monitor someone with a 4k monitor might find 3200 more comfortable someone on 1080p might find 800 perfect its all up to you and doesnt change anything in regards to skill or latency that you can actually feel.

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